Обычный ученик средней школы по имени Джон сталкивается с объектом огромной силы в другой обычный день. Будет ли он использовать его, чтобы преследовать свои самые глубокие желания? Или он и его друзья окажутся между силами, которых они не понимают?
Fixes Fixed a rare occurrence where the last page of the galleries may in some cases be empty. Some typos were fixed, some probably weren't. We'll get 'em next time. Fixed a sound effect being played on the wrong channel. Prevented the character database from crashing for those brave few who couldn't keep their greasy little fingers to themselves and tried reading past the placeholders. Tweaked a little portion of the skeleton branch due to an improper merge in 5.0. Git forsakes us. Fixed a messy phone call. Thanks Verizon. Fixed load order for external scenarios. This should now mirror Ren'Py's internal load order and thus be less of a special little gremlin. The obligatory "screw Windows" item was replaced by the message: Damn Oracle and its Java Implementation. Improvements Bumped the version to 5.2. It's bigger, so it's better, y'know. Additions Blood Sweat Goat Tears ለኤችቲኤምአቸው ጠንቃቃ የፕሮግራም ሰሪውን ንቃተ-ህሊና ወደ የማያቋርጥ ጩኸት ወደ ዓለም ያጓጉዙታል ፣ እሱ ይመጣል ፣ በተንሰራፋው የሽምግልና የሬጌክስ ኢንፌክሽን የእናንተን የኤችቲኤምኤል መተንተን ፣ አተገባበር እና ህልውናን እስከመጨረሻው ይበላዋል ፣ ልክ እንደ ቪዥዋል ቤዚክ የከፋ ነው ፡፡ እሱ አይመጣም fi ght he com̡e̶s ፣ ̕h̵i s un̨ho͞ly radiańcé ሁሉንም በማጥፋት ፣ ኤችቲኤምኤል መለያዎች le͠ki̧n͘g fr̶ǫm ̡yo ͟ur eye͢s̸ ̛l̕ik͏e liq uid pain, reugular rezion of resarsion the charsing the murs tal man from the sp እዚህ እዚህ ማየት እችላለሁ ማየት ትችላላችሁ ̲͚̖͔̙î̩́t̲͎̩̱͔́ it̀ በጣም ቆንጆ ነው የሰው ውሸትን የመጨረሻ ማጨሱ ሁለንተናዊ ነው LOŚ͖̩͇̗̪̏̈́T ALL I S KON POW̷Y መጥቷል c̶̮omes እሱ ይመጣል ich or የእኔን ፊት ሁሉ ይመለከተኛል ፊቴ ᵒh god no NO NOO̼O O NΘ the an * ̶͑̾̾ ̅ͫ͏̙̤g͇̫͛͆̾ͫ̑͆l͖͉̗̩̳̟̍ͫͥͨe̠̅s ͎a̧͈͖r̽̾̈́͒͑e n ot rè̑ͧ̌aͨl̘̝̙̃ͤ͂̾̆ ZA̡͊͠͝LGΌ ISͮ̂҉̯͈͕̹̘̱ TO͇̹̺ͅƝ̴ȳ̳ TH̘Ë͖́̉ ͠P̯͍̭O̚ N̐Y̡ H̸̡̪̯ͨ͊̽̅̾̎Ȩ̬̩̾͛ͪ̈́̀́͘ ̶̧̨̱̹̭̯ͧ̾ͬC̷̙̲̝͖ͭ̏ͥͮ͟Oͮ͏̮̪̝͍M̲̖͊̒ͪͩͬ̚̚͜Ȇ̴̟̟͙̞ͩ͌͝S ን ያቁሙ
Fixes Fixed Irene's expression numbering, she can count properly now. Fixed screenfilters not updating properly sometimes. Now they update properly all the time. Slight skip-proofing for Vanessa content to prevent people from flying all over the place, which is likely not very comfortable. Fixed the scenario loading bar getting stuck at the top of the screen in rare cases, mostly by wiping off the sticky gunk that somehow got on there. Strange. Slight sprite fix for Kyoko's a_13 expression while wearing glasses. We overlooked it. Maybe we should've worn glasses, too. Slight sprite fix for Katrina's a_10 expression. Tori was so emotive, she had the same expression twice. We thus replaced a_10 with a new expression. Surgically added blood vessels to Riley's cheeks so he can blush now. Fixed an animation issue in the Cheer path, which is strange because that is normally the cheerleader's job. Removed ghost code that existed without anyone knowing about it. Spooky, and it's not even halloween yet. Fixed a bug that affected the visibility of expression banks in the Sprite Viewer under certain circumstances. The morph effect now properly respects the zoom levels of the affected sprites. The blur effect now properly respects image sizes. A lot of respect to go around. Many, many fixes for Skeleton and Character Database content. Wording, typos, contradictions, they're all fixed now. We hope. Small fix for accessory state in the Sprite Viewer. Made the character loader properly respect the values of "center_width" and "center_height". The usual bucket load of typo fixes. Fixed a few leaks so that Wall-o-Texts now don't overflow as much on mobile phones. Removed the John apparition.
Improvements Reading time is now shown with fractional values. No more estimates of "1 hour" when your scenario is 1.9 hours long. The blur effect is now much more performant. Normalized the volume of the entire soundtrack. Less ear rape when switching tracks, more pleasant listening experience overall. Still, audiophiles need not apply. Made the character loader more robust to prevent issues with non-game files. Screw you, Windows. The morph command now properly supports Ghosts. If you happen to receive the voice of your dead grandfather while perusing this command, please contact a medical professional immediately, just to be on the safe side. Removed experimental RAR support. Good Riddance. We now support chinese and cyrillic characters. Do with this information what you will. Switched from JSON to YAML as our configuration language of choice. Find further details below. You can now send images as message in the phone system. All images and even character sprites are supported. Now you can finally write that scenario about an OnlyFans e-Girl that you always wanted to make! The phone GUI is now rendered in high resolution. Lookin' sharp, if I do say so myself. Automated the entire release pipeline for less stress. A small item for you, but a giant leap for dev-kind. The "scenario" object now exposes new properties to get the reading time and word count programmatically. Read more in the Scenario Guide. Or don't, we're not your bosses. Reworked Yuuna's spriteset with new expressions and a whole new base look. Fancy! Replaced the default "ease" transitions with custom Dissolve-Move compound transitions for a better and smoother effect. Cool new progress bar at startup. At least now you'll know that it'll still take a while. Much fancier character introduction segments. You should replay the game from the start to catch them all! Dual dialogue boxes are now supported. Let's see who can figure this one out. Tweaks to falling particle animations for a smoother look. They've fallen and they can't get up. Moved Giggs to another country and replaced her with a superior impostor named Genny. No take-backs, this is the future. Updated uniforms for Allison, Cornelia, Giggs/Genny, Katrina, Kiyoshi, and Sayaka, as well as modified gym uniform for Giggs/Genny. No, this is not a hint at a future route. Added entirely new outfits for Sayaka, Cornelia, Sadie, Allison, Irene, Cassie, and John. Feel free to gawk at them in the sprite viewer for hours instead of actually playing the game. Added the ability to highlight choices you've seen before. Can be turned off in the settings. We don't have scene select, but we do have this. Massive performance and RAM usage improvements. We spent a lot of time optimizing and hopefully it has paid off. The game should now use quite a bit less RAM as well as boot up a lot quicker. Pain and suffering await beyond the veil of performance debugging, so we hope we'll never have to go there again. Watch us perform a magic trick as we cut the size of the game in half using nothing but wizardry, a chainsaw and the power of next-generation image formats! Overall we converted all non-user-servicable game files to WebP for a massive decrease in overall size. Your internet connection will be thankful. Added a search bar to the BG and CG galleries for easier navigation. Smooth searchin'! All of our music now loops seamlessly by default. Massive thanks to Lunalight for making this possible! Revamped and updated content in the Character Database. It will now dynamically update as you play the game, where appropriate! Enabled Online Scenario Mode for Desktop versions. Added an option to toggle whether save games are shared across all installed instances or not. Silhouettes can now use sprite state after the start of the game, making it more useful. Characters now support multi-state accessories, meaning that one accessory can now have one "off" state and multiple "on" states. The log now mentions the exact in-game name that each asset was loaded into. Electric eye, electric spy. We will now reveal great mysteries to you on the scenario screen, more specifically the location of the currently active scenario folder. Android users rejoice! ST is packing its bags and moving house, and it's taking the children, too, Karen! More specifically it's moving to a more robust storage implementation in anticipation of Android 11, such that your treasured scenarios will keep running, even if you update. Everybody's becoming a smooth criminal, because we've added fancy expression transitions, making everything look much nicer!
Additions Added line action effects. We're anime now. Added a "phase" transition. We're Sci-Fi now. New high-res version of Anuja New high-res version of Brad New high-res version of Carrie New high-res version of Cornelia New high-res version of Eric New high-res version of Katrina New high-res version of Kiyoshi New high-res version of Kyoko New high-res version of Maria New high-res version of Michelle New high-res version of Sayaka New high-res version of Setsuna New high-res version of Zoey New expressions for Yuuna
v4.6 Fixes A background was incorrectly referenced in Antics, which it now is not The bug that prevented you from saving when the intro animation was enabled has been fixed Nemuri's last name was wrong. From this version onwards he's a proper Otani again In a few cases the Galleries would select the wrong thumbnail image. Now it's all prim and proper A bug with windows file paths was fixed that prevented alpha masks for movies from working correctly Apparently the filter to simulate color blindness was broken, but since nobody used it, we never noticed. Nobody's using it now, either, but at least it works now Improvements A few small skip-proofing brush-ups were made in Antics If timed choices are disabled in the preferences, the "fail" label that is jumped to if the timer runs out is added as a choice named "Timeout Choice" instead The Android version of the game now comes in a "universal" format, meaning that no matter what Android device you have, the same APK file will work for everyone, anywhere The macOS version of the game will be shipped as a notarized Mac app from this point onward. This resolves an issue with macOS versions (starting with macOS Catalina) refusing to open versions below 4.6 due to new and tighter security measures Additions None v4.5 Fixes The linter does not break the game completely anymore. In fact, it shouldn't break it at all now In some cases the linter would duplicate existing entries, which is not desireable, so we turned that "feature" off Outfits for ghosts and regular persons are now actually independent, which they should have been before but weren't Fixed a bug that would crash the galleries under certain circumstances if an image was selected A misplaced sound effect in the Connie route has been removed Sound effects in the music room now show up properly Fixed and off-by-one error that would otherwise hide the last page of the background and CG galleries The ingame-menu can now be activated via right-clicking again, which for some reason got disabled after a Ren'Py upgrade Minor sprite fixes for Leona, Maria, Natsumi, Abby and Gwen Improvements Scenarios exported via the built-in Export function are now contained within a folder insider their archive for convenience Slight animation updates to Cornstuck and KatSwap Better error reporting when loading an incompatible scenario that has been externally installed Removed two internal values from the scenario template Harry Porter has been updated to cope better with some edge cases Reading time estimation now detects story files in sub-folders (thanks JustJay for noticing this) Additions A few new expressions for the Katrina movie CG New outfits for Audrey New outfits for Stevie New outfit for Carla New outfit for Giggs New expressions for Stevie New expressions for Alex New expressions for Anuja New expressions for Carrie New expressions for Flavia New expressions for Gwen New expressions for Kiyoshi New expressions for Riley New expressions for Sadie New expressions for Vanessa New expressions for Sayaka
v4.4 Fixes Fixed a bug in the two scenes involving Marquee scrolling text (thanks qwertyuiop6789) FakePerson now works properly, as opposed to not working properly before (A FakePerson would not display its name in the color of the original character) scenario.json files for template scenarios previously contained two internal variables, which have now been removed A new build of Ren'Py broke the fix for the "Invalid Key Specifier" bug again, so we fixed it again Fixed phone screens not showing messages anymore for some reason we still don't fully understand v2-style scenarios should now work properly on Windows as we fixed another pathing issue. I want to take this moment to thank Bill Gates and the whole bunch of Indians working at Microsoft for their amazing product which I love and support and which only ever gets better over time and surely never causes issues due to absolutely backwards design decisions that go completely against any kind of reasonable standards that have existed before and would've been ready to use. Punctuation for the previous sentence cost 10$ extra and necessitates a forced reboot at an inopportune time of our choosing. We might also delete your files if we feel like it. Disabled automatic image definitions, so you can no longer reference images without their proper tags (thanks Applemelon) v2-style scenarios are now properly loaded on Android Compatibility fix for external scenarios. The mode should now be safe to use and compatibility for scenarios on Android is now much better. That's right it only took us four releases to get to this point! Slight sprite fix for Rita's "gym" and "nude" outfits in the "b" pose Text should now finish animating before showing the menu (this was previously the case, but I accidentally removed that feature, whoops) Converted the "sneaky_snitch" sound effect to OPUS Renamed the "cinema" background to "aquarium" to reflect its actual contents Fixed Rachel being just a pair of legs in the gravity spell scene Improvements
A second editing run over Maidswap, which should now actually be up to par, grammar-wise Antics has received several quality-of-life improvements regarding spelling, phrasing and animations A considerable amount of spelling and writing-style fixes which turned up after we fixed our spell-checking script Ghosts are now properly supported in the "outfit" command and their outfits can be adjusted independently of their original bodies Scenario package detection is now more robust WebP images can now be exported with scenarios using the "Export" function Movies can now be exported with scenarios using the "Export" function (the following formats are supported: MKV, MP4, WEBM) Removed "config.developer = True" from the scenario template file as developer mode is now enabled by default Izuna's character database entry was updated to properly reflect her current characterization v2-style scenarios are now loaded in a different way to ensure better compatibility Sprites in the sprite viewer and the character database have been repositioned so they are all centered for a better viewing experience Additions
You can now run a Lint check on every installed scenario which will tell you about issues like missing images, incorrect morph commands etc as well as give it an overall grade! New backgrounds for Cassie's villa New expressions for Cornelia New expressions for Cassie New expressions for Elizabeth New expressions for Rita with the "hairdown" accessory active New expressions for Tori New expressions for Grace New expressions for Brad New expressions for Connie New expressions for Sayaka New expressions for Allison New expressions for Abby New expressions for Circe New expressions for Maria New expressions for Jack New expressions for Scarlet New expressions for Kyoko
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