Ты не хочешь ничего, кроме как расслабиться в старой горной хижине твоего покойного дедушки, когда ты внезапно окажешься в окружении... густым неестественным туманом. Хуже того, опасные монстры таятся в лесу и затрудняют выживание. Но есть проблеск надежды. Девушка, которая смогла сбежать и теперь живет с тобой. Ты подделываешь договор, чтобы помочь ей в обмен на особые "одолжения". И это только начало. Твоя цель: выжить, узнать, что случилось и, самое главное, построить свой пост-апокалиптический гарем.
Save Compatibility: Everything should work just fine. New Content: 1. New dialogue and quests, getting the player further into the story. 2. Two new scenes. One with Robin and one with Mia. Overall 7 new animations. 3. A system for basebuilding that will get more content in future updates. 4. The new skill system that let's you earn EXP through combat. 5. A few new backgrounds including much improved forests. 6. About 12 new animations to illustrate how the player interacts with the world. (2 were removed because they didn't look so good.) Meaning that there are overall 19 new animations in this update if you include the scenes. Content changes: 1. Changes to v0.3 to make it more obvious what you need to do and less prone to getting stuck. 2. Slight UI changes to make things a little bit more consistent. 3. A few minor changes to a some sound effects, a few speeling errors here and there. Nothing big. Notes: This update was quite the hassle. Unexpected and very frequent changes to my workschedule thanks to Corona really threw me off this time. Giving me less worktime than I had planned. Sorry if there are any bugs. I did as much testing as possible and I do feel like everything is working, yet I am still just a bit nervous. Have fun with the update!
Save compatibility: Fully compatible
New Content: 1. New dialogue and quests, getting the player further into the story. 2. Two new scenes. One with Robin and one with Mia. 3. Laid the groundwork for a new system that let's you increase your stats through fighting (but there isn't much to see of it yet.) 4. A few new soundeffects. 5. A few new images and a small animation but nothing major.
Content changes: 1. Added an easy mode that can be selected when starting a new game. (As suggested by Jacob A, I decided to add an easy mode to the game. The story and mechanics stay the same but you start with enough food to never worry about it.) 2. Revised a few buttons to make them more obvious. 3. Another complete pass of the entire games dialogue to get slightly more polish. 4. A few minor changes to the early game dialogue and a single image to make the progression with Robin smoother.
Fixes: 1. Corrected a few spelling mistakes. 2. Completely changed the way I show scenes to, hopefully, make it impossible to accidentally skip anything of importance. I've tested this a lot so it should work. If it doesn't, let me know.
Notes: Update 0.3 isn't the biggest i've ever made, but it addresses a few issues that have been there for some time now and also progresses the story to an important point. There will be a a lot of new assets needed for the next few updates and I am already working on that in the background.
I am also really happy with the two new scenes, I think they are good.
Save compatibility: It looks like integrating the new girl made a few things go weird. If you use a really old safe from before version 0.1.3 you might not be able to open the room selection screen. If so, try to enter the forest or lodge. It should work again when you come back.
New Content: 1. New dialogue and quests, getting the player further into the story. 2. A few new backgrounds and areas in the dungeons. 3. Several new items. 4. Two new scenes. One with Robin and one with the new girl. 5. One longer animated movie at the end of the update. 6. And 3 additional small animations. 7. New soundeffects. Especially a bunch of moans and giggles for the new girl.
Content changes: 1. I leveled the volume of all moans and made some loops less noticeable. 2. Changed the status screen and scene replay screen to represent the final number of girls the game will have. 3. I made the room selection button at the left side of the screen slightly bigger, to make it easier to click for android. (This might need further revisions.)
Fixes: 1. Corrected a few spelling mistakes. (Thanks to Casper for pointing a few out.)
Notes: When spending time with Mia, the wrong animation plays and you don't see her. I sadly forgot to insert the right video. I can't change that now without a considerable amount of time so that will happen in the next update.
I also uploaded my own Android version this time. I hope it works. I am really new to Android and am constantly running into small annoying problems. Stuff that can be fixed, but I have to learn about it first.
Saves are compatible.
New Content: 1. New dialogue and quests, getting the player further into the story. 2. A completely new dungeon. 3. Filled with new backgrounds and items. 4. Two new scenes with Robin. 5. One longer animated movie at the end of the update. 7. New soundeffects. 8. New ways to gather food, farming is now possible. 9. A new girl.
Content changes: 1. I decreased the volume of the battle music by a little bit to get it more in line with the rest of the music
Fixes: 1. Corrected a few spelling mistakes.
There is a bug where you will lose a tiny bit of stamina the first time you enter the new dungeon. It isn't a big problem and only happens once, I just wanted to say that I am aware but haven't found the cause yet. Still searching though. Version 0.2 is the most important update till now. It picks up the pace in several areas and also introduces the first new girl. It also changes the tone with the new dungeon and new discoveries regarding the mist. I am really happy to finally reach this point and can only say that it is getting more and more fun to work on this game by the day.
Scene 4, 5, 9 and 10 got new animations. Added slightly animated backgrounds to the house. Tweeks to the garden background. A new map for the dungeon selection. Added small dialogue options. Tweeks to the tone and flow of the story. Changed the wording of a few dialogues and quests to make it more obvious what you are supposed to do. A few small bugfixes. A few spelling mistakes where removed.
More dialogue and quests. 6 new screens in the forest dungeon. A bunch of tweeks to the story and the tone of the game. This is part of an ongoing effort that will be finished with the release of the next update. It will also include prettier reworks of old scenes. Two of those are already included. Improved visuals for Robin's scene02 and scene03 New sprites with much better performance. 2 new scenes. New soundeffects and music. Added a new weapon and an animation when you acquire it. Change to the mushroom gathering animation to make it easier to skip for those who got to go fast. Change to the training minigame to make it android compatible and a bit faster. A few small bugfixes A few spelling mistakes where removed.
v.0.1.1, Savefiles are not compatible, due to the changes made to the story:
More content, including several new quests, with new backgrounds items and story developments, aswel as 3 new scenes. Around 30 minutes of new gameplay? Everyone plays at a different speed, so I am not sure. Rework of the story up until now, after the feedback for v.0.1 I think it is much better now. Improved visuals for the H-scenes, complete visual overhaul of the forest with much improved lighting. Scene 5 has been replaced to fit the new story progress. New, bigger sprites for Robin, but they will be replaced again in the future with better performing versions. They are currently in the making but I didn't have the time to finish them. A new animation for gathering mushrooms has been added. Gathering mushrooms now has a 100% success chance, which decreases with every successful find to the lowest value of 50%. Failing to find mushrooms resets the chance back to 100% (This should help lighten the grind some of you where experiencing, without completely removing the mechanic. This game is not supposed to be very grindy, whenever there is an issue like this, I will try to fix it.) All scenes and animations were rendered again in Webm format, which should drastically improve performance. New attack animations have been added. A new and improved questlog to allow more complex quests. A small quality of life change for the room selection screen.
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