Игра происходит в постапокалиптическом египте. Игрок берет на себя роль преследователя по пустыне - свободного воина, блуждающего по дюнам и разрушенным городам будущего, совершая набеги на старые гробницы и сражаясь с рейдерскими захватчиками, чтобы откопать старые артефакты, которые ценны в его родном городе "Зета".
v0.05c - Various typos and text corrections - Fixed an error on declining Kyra/Asha due to incorrect variable - Fangs' Q&A is now more streamlined - Fixed a missing flag preventing Kyra from being unlocked in the Gallery under certain conditions - Fixed the trader interaction leading to opposite responses - Fixed Emilia not getting offered the second time under certain conditions - All quests have appropriate ending markers now - Emilia's room introduction event has been revised - Ain's room becomes unavailable after her punishment, for consistency reasons - Fixed some renders in Ain's introduction, that were overflowing the screen - Added the missing Home Menu tutorial image - Added Quick Menu option in preferences
v0.05 - 8 new scenes (750+ pictures) - refreshed some scenes with several renders - Rework of the home menu from day 1-5 - added a quest log - added markers for important events
v0.04 Public - 8 new scenes - You can now visit Ain, Shani and Zahra in their rooms. *1 - added a teaser for car inspection - multiple text corrections (Thanks to CynicalADM and dsnow!)
*1: Room activities will be expanded over the coming updates
Major updates: - 2 story missions - 2 side events - added the first two repeatable events - whole rework of Ain and all her scenes (explanation below) *1) - discord is set up! Link *2)
Minor changes: - improved the open world quest mechanics - added back a familiar option to the first raider encounter (uncut version) *3) - fixed spelling errors like "elf" - added options to avoid two prologue NFSW scenes - reworked the censor function a bit - removed the game over after letting the elf die *4) - added a "go to sleep" option to start a new day - made the dialogue textbox more transparent *1) Ain rework: This had to be done due to legal concerns. I know the character was popular before, but I wanted to make sure I won't get in trouble where I live, so I made her more mature. I also cannot offer seperate versions for the same reasons. I'm sure you will like the updated character as much if not more. This was the reason for the delayed update
*2) Discord: My mods and me will still work on the discord channels and things may vary, but it's up and running and open for discussions and WIP posts.
*3) Raider scene: Scene is optional, only minimally changed
*4) Figured out that it is possible without putting in much work after all. You guys were also right when you said that an RPG should have a choice there, so I put it back in.
Giving the player more choices:
- added a censorship option
- added a relationship options
Reworked parts of Day 1:
- made Scene 2 and 5 brighter
- made the interaction with the crazy raider girl less extreme (similar scene like in 0.01 planned for a future update, this was done to not scare off players from the get go.)
- edited the dialogue a bit and added a game over in scene 2 (The elve is a main character. Letting the player continue after killing her is pointless and only adds coding time I could save. The "decayed" event can also be started by buying her free.)
- changed some music tracks (If you didn't do it before; try playing with music and sound on, it took at least 20% of dev time)
Added Day 2 (End of prologue) - 6 scenes in total. (An introduction to the world, different characters and future NSFW scenes.
v0.01 Prologue Initial Release
21-07-2021 была обновлена русская версия игры Desert Stalker.
СкриншотыВидеоПомощь в установке
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