В конфликте между расами группа отважных воинов, поддерживаемых богами, уничтожает темную расу демонов. Но благодаря милости одного воина, один ребенок-демон спасен, поскольку она решает не только пощадить его, но и взять его с собой и вырастить. Несколько лет спустя инкуб становится взрослым и хочет отправиться в приключение.
v0.7a -Added 1258 renders and 23 animated vidoes, porbably didn't use like 5 renders... -Added almost 6000 lines of code and dialogue. -Added 76 audio files. -Five new animated "good stuff" scenes. -Fixed loads of typos, mostly pointed out by people on discord. -Transitions no longer have waiting screens. The extra renders are gonna be posted on the 'extra renders' channel on discord.
v0.6b -Fixed a bunch of typos. -Fixed a bug with the gallery's "End Replay" button. -Fixed an issue with the animated scene at the inn in chapter 6, which caused the game to crash sometimes.
v0.6a -Added 1234 renders and 25 animated vidoes (I think I actually used them all this time)... -Added 4000+ lines of code and dialogue. -Four new animated "good stuff" scenes. -Fixed an image in chapter 3, where no 'heart aura' appears when the MC kisses Venus. -Fixed dialogue-related bugs in previous chapters, that created inconsistencies in certain "paths". This was pointed out in the replies on F95zone, so thanks!
v0.5b -Fixed several typos in the game, pointed out by many people here and on discord. So thanks! -Edited the avatars in the stats screen a bit. Wanted to do this in 0.6, but it was ready, so might as well. -Fixed a bug that allowed the player to see an BDSM-ish scene even if they chose not to see BDSM content previously. Someone pointed this out too. Thanks! -Fixed a typo in one of the images in the suspects screen. -Changed the waiting screens in the previous chapters to proceed to the next scene without clicking. -Rearranged the characters in the stats screen. Someone suggested this, and I thought it was a good idea. -Added labels to the stats screen with each character's name. -Fixed a shitload of transitions where the player had to click for no reason in the previous chapters. (Wow! Chapter 1 was horrible in this regard! How did you guys even get past it?! XD) -The player only needs to agree to the initial splash-screen once now.
v0.5a -Added 1142 new renders. (Probably ended up not using like 5 of them.) -Added 26 new animations. (Technically, it's 27. But I didn't use one of them at the end.) -Added 6 new "good stuff" scenes most of which are animated. -Added about 4800 lines of code and dialogue. -New suspect screen. (Equivalent to the chapter lore screen from chapter 4, but cooler if you ask me.) -Tried to make the game more fluent, since some pointed out how the flow of events kept being interrupted in previous chapters. -The gallery is now save-independent. If loading a save from the end of chapter 4, reach chapter 5 to unlock it. -Did a shitload of organising all over the project, which took hours and hours. It won't have significance on the gameplay (there is even a chance it'll cause bugs :D), I just want to give myself a pat on the back. -Added VN mode for the trial in chapter 4 (optional), this removes the sandbox-like gameplay, many people didn't like it and some got stuck in it, apparently... I think I'll keep putting this option in similar sections in the future.
v0.4b -Fixed typos. Got plenty of help doing it. So, thanks! -Fixed a bug in chapter in the trial. -Fixed some text errors in a few images pointed out by those who played the game.
v0.4a -Added 976 new renders and 20 animations (I think I ultimately didn't use 3 or 4 renders, to be totally fair). -3 new animated 'good stuff' scenes. -Added a shitload of code lines. -Added a chapter lore screen (can be accessed through the stats screen). -I think the chapters are gonna have a chapter lore screen from now on, especially if I feel like the story could be a bit confusing. -Made the game images and script into archives. I thought it was better like this, but if it gets in the way of compressing the game or causes bugs for anyone, let me know. I won't do it next time. -Fixed some typos in previous chapters which I happened upon while writing chapter 4.
v0.3a -Added about 900 images but I don't think this chapter is shorter than the last one. -Added 25 videos making up 5 animated scenes. I also figured out a way to make real videos, so the animations should be much better than in 0.2. -The animations in this update have buttons to control them (advance and change view). -Updated the character stats screen heavily, which was a nightmare to program again. But it's worth it since it looks cooler. -Added a gallery which can be accessed from the stats screen. -The stats button glows when stats change, which I thought was cool, I guess. -Each new release will be a chapter from now on, with a title and everything.
v0.2a -Added about 1000 images and a shitload of dialogue lines. So, about twice as much content as there was in 0.1 basically. -Added a few scenarios where there are choices with consequences, but I'm not much of a coder. So, there will probably be bugs... -Added a character stats screen, which was a nightmare to program and is probably buggy to a degree... -You can now name the MC if you'd like. -Added some animations, I'm not sure if they came out good... So, if anyone has feedback, especially some advice to animate better, it'd be welcome. -Used a different image format. So, the game is considerably smaller.
v0.1 First release
11-03-2023 была обновлена английская версия игры Stray Incubus.
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