«Saintly Corruption» — пошаговая эротическая ролевая игра, действие которой разворачивается в мрачно-мрачной научно-фантастической вселенной. Далекое будущее — это мрачная, жестокая и бесконечно похотливая эпоха.
Ведомая верой и долгом, Элиана откликается на сигнал бедствия, поступивший с древнего космического корабля. К моменту её прибытия духовенство корабля было истреблено, капитан заперся на мостике, а на нижних палубах царили мятеж, разврат и открытое ереси.
Никто другой не готов или не обладает достаточным вооружением, чтобы восстановить порядок, поэтому Элиана берёт на себя задачу очистить корабль.
Added exploration of the cult hideout: randomized routes, new rooms, illustrations, and encounters. Added 11 repeatable events with different choices, stat checks, battles, and consequences for the heroine. Added six unique story reports. Their progress is saved between visits. Progress toward finding the cult leader now comes from gathering information and winning encounters inside the hideout. Added an encounter with the cult’s Father: introduction, conversations about his followers and what is happening on the ship, reveal of his true form, and later evening visits. Added a stacking haze effect: it reduces maximum stamina and resistance to temptation. At critical levels, the heroine is forced to leave the hideout. Access to the hideout is unlocked by holding a sermon in the Underdecks. Traders now have more varied responses and preferences during conversations in the Black Market investigation. Combat and Enemies
Reworked enemy action selection: enemies now consider mood, available abilities, ally states, and the current combat situation. Added individual personality traits and personal preferences that influence enemy behavior. Added unique abilities for beggars, robbers, bandits, cultists, the Nameless Brother, and the boss. Added group passive effects: crowd advantages, defensive auras, ally support, healing, and additional actions triggered by commands. Reworked encounter compositions and the reinforcement system. Enemies can now arrive in multiple waves depending on difficulty and expedition progress. Improved wave transitions: mass attacks no longer affect enemies that have not yet entered combat. Fixed issues with enemy intents, ability cooldowns, mood changes, and turn completion. New Scenes and Interactions
Added a second defeat-scene variant. In normal battles, the version is selected randomly. Added a new close-interaction scene involving breast play, multiple participant roles, and different action options. Added options during the continuation of the rite: actively helping, waiting, changing clothes, and waiting for the ritual to finish. Added new illustrations, hand animations, facial expressions, and visual consequences of interactions. Intimate scene selection now takes available options and the enemy’s current preferences into account. Fixed participant assignment, conflicting actions, image layering, backgrounds, and scene completion. Interface and Presentation
Updated the action menu with new graphical elements, button styling, scrolling, and ability cost display. Action Points are now shown as separate icons above the menu; the Return option has been moved to the top of submenus. Updated enemy cards: portraits, emotions, hit reactions, and element placement. Added status and passive ability icons with tooltips; improved the readability of abbreviations. Updated cinematic scene presentation: highlighted names, clearer separation between dialogue and narration, and compact stat-change blocks. Added numbered dialogue options and keyboard controls using 1–9 and 0. Added a new presentation for exploration events with illustrations, results, and indicators for unmet requirements. Translations and Saves
Expanded translations for all supported languages, including new events, dialogue, abilities, and statuses. Updated names, descriptions, abbreviations, and punctuation. Added sequential migration of older saves to the new version, updating all required data. Fixed issues when loading older Black Market investigation saves. Added localized error handling for failed save loading. Save structure changes now account for new exploration events and the updated enemy scene selection system.
v0.13
New Events The church rite now has a new presentation, updated illustrations, and improved transitions. The cleansing scene has been reworked: new action options were added, along with a more detailed display of the results. Added nighttime exploration of the Underdecks, featuring new characters, branching paths, and a combat encounter. You can now hold sermons in the Underdecks. Pay attention to the crowd’s mood, interact with visitors, and manage your limited time. A successful sermon reduces heresy by up to 15 points. The map now includes a choice of evening activities, depending on story progress. Black Market The investigation has been completely reworked: new dialogues, illustrations, character reactions, and scenes. Added an evidence journal, relationships with merchants, and a suspicion meter. Expanded the ways of gathering information and verifying testimonies. The joint interrogation of two merchants now takes place in three stages. Accusations and joint interrogations now require collected evidence. Added three successful investigation outcomes, each with separate rewards and consequences for the Underdecks. Failing the investigation can lead to a combat encounter. Rebalanced action costs and suspicion growth. Merchants with no available actions are now hidden from the list. Balance Reworked how a number of statuses affect combat actions and resource recovery. Stamina, energy, and willpower recovery can no longer become negative. Strengthened the final defensive perks in their respective branches. Fixed the progression order of the cleansing litanies. Clarified perk descriptions and effect tooltips. Graphics and Interface Updated the heroine’s illustrations, combat poses, and costume variations. Synchronized the character’s visual stages with combat animations. Improved the presentation of dialogues, descriptions, thoughts, and final stat changes. Added gradual text reveal, a scroll indicator, and tooltips explaining the conditions for unavailable actions. Fixed button placement, icon alignment, and background display when scaling. The version number is now shown in the main menu. Fixes and Localization Added and updated translations for new events, the investigation, and the interface. Fixed the way merchant names change language in saved games. Added migration of event states from version 0.12 saves. Fixed transitions after combat events, defeat completion, and returning to the church. Fixed the evening map menu and time consumption when entering events. Expanded automated checks and optimized existing tests.
v0.1 Initial Release One fully completed level featuring two enemy types and a final boss A complete skill tree Two non-combat events More than 50 unique perks Nine different sex scenes
6-11-2026 была обновлена русская и английская версия игры Saintly Corruption.
1) Скачайте apk файл 2) Установите скачанный АПК файл нажатием на нем (на скачанном файле) в шторке уведомлений 3) Если вы впервые устанавливаете приложения не из Google Play, вам необходимо будет выдать соответствующее разрешение. Необходимо включить (разрешить) установку приложений из неизвестных источников (неизвестные источники) в настройках телефона. Обычно данный пункт находится в разделе Безопасность
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