В Monster Girl Dreams вы играете за мужчину-авантюриста, только что окончившего школу приключений Adventum! Теперь вы должны отправиться на родной континент с девушками-монстрами, Лусидией, в попытке разбогатеть или быть втянутыми в попытки подчинения. Также победите Королеву Демонов. Может быть.
Remember to load your save from the town square. Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe. Items Perverted Talisman and Sealing Talisman now have an Eros value of 1000, and can be purchased from Amber's shop once the Temple is cleared. Magus staff now boosts magic arousal dealt by 25 up from 20, but now also only apply to non-penetrative skills. Added new items to temple drop tables and unlocked after clearing the temple: Mystic Hat, Megami Staff, Snowstorm Rune, Frozen Regalia, Ofuda Rune, Okami Gi, Shimenawa Chime, Steel Flash Rune, Ninja Suit, Demon's Loincloth, and Tiger Print Thong. Both oni sisters can now drop a Twin Oni Rune. Art Ceris now has a nude variation and some slight tweaks to her standing CG. By Elakan. Fixes Crown of Regality no longer incorrectly gives you a perk from another item. Fixed an incorrect music call in Ceris' doggy style type scene that left no music playing. Or crashed the game. Depended. Camilla's titfuck loss scene now properly gives you sensitivities/fetishes. There is now a BGM change for the bubble slime's scene where you fuck her after winning. Fixed a potential crash when loading in combat. Gold mimics titfuck scene now has climax calls. Shizu's punishment training scene now accounts for if you are in an exploration or not, so it doesn't play a scene that makes no sense after. Fixed an issue where out of combat dream scenes with Sofia would potentially not display her name, and where beating her for the first time when you meet her could display the Tengu name, for some reason. The sleep effect's drowsy phase no longer keeps persisting even if the duration has hit 0 through normal means. The blue slime now displays her sex cg properly if you start it even if she's at high arousal for her dialogue line. Fixed an issue where info variables where stat info was not being displayed properly in the character menu. By Feltcutemightcleanlater. Fixed an issue where the quick menu wouldn't appear on new saves on desktop. By Feltcutemightcleanlater. Assorted typo fixes and stuff.
v24.4 Change Log
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
Added the golden mimic event to the game, which is unlocked once you have beaten the mountain. By Thresh. Edited by Valentin Cognito. Art by Otani. You can now have sex for fun with Ceris once you clear her floor! Lots of sex. By Thresh. Edited by Valentin Cognito. There is now a sex scene option when defeating the Bubble Slime. By Oluap. There is now a new loss scene for the Minotaur if you're only in the Breast Smother stance. By Game Salamander. There is now a Punishment Training scene option when defeating Shizu in the dojo when rematching her. By Zhuan. There is now a titfuck loss scene for Camilla. By Zhuan. Balancing
Reduced the Mimic exp drop by 30%. The mimics energy drain skills, Accursed Draining Abyss and Possessively Draining Sex now scale up their draining at certain level intervals for her. Increased the value of silver runes from 1000 to 2000 eros. QoL
When pulled into the mimic's chest fully the background now changes to black until you escape, also occurs in her loss scene now too. Updated the character menu to have a separate tab for perks, while also fixing some assorted menu jank. By feltcutemightcleanlater. Android QoL
Increased the size of the arrow buttons for preparing exploration or ease of tapping. Fixed an issue where the Hide-UI button would not appear on tablet devices. Modding
Added "AlterByPercent" option to "RecalculateMonsterExpDrop" and "RecalculateMonsterErosDrop" functions, allowing more control over recalculated exp and eros, given the base for RecalculateMonsterExpDrop is a full boss drop for that level. Added IfAttackCrits function. By Feltcutecleanlater. Added DenyGridInventory to gridmap initialization. By Feltcutemightcleanlater. Added "PurchasesToProgress", as an option to apply to "ShoppingMenu" and "SkillShoppingMenu" for later usage. Fixes
Choosing to be the imps semen dispenser in their den willingly no longer improperly sends you back to church. The option to Cuddle with Jora is now available, the menu option for it was unavailable somehow. Iabel's petrification event should now properly end combat if you run out of spirit during it rather than leave you at 0 spirit and back in combat. Fixed a small issue where used items increasing your arousal would display with a negative infront of the text, which makes no sense in context. The Fuck the curvy woman. option with Aiko can no longer leave you at 0 spirit. Assorted typo fixes and editing.
v24.3a Change Log
Remember to load your save from the town square. Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe. Fixes Vili's Treasure Chest Event now uses the proper treasure chest art call. Mimic AI after level 50 will no longer mess up it's bonus attack attempt and say it's plans were messed up. Fixed issue where wrong intro might play when triggering the Mimic's loss scene. Maybe fixed a display issue on android with the treasure find event. Possibly fixed another issue where you could get yeeted to an event you went through prior to loading your save. Added a failsafe for if a treasure roll gets a blank option, though you get 0 treasure drops when this occurs, but it will only occur as far as I know due to modding issues. https://www.patreon.com/posts/v24-3a-change-71435498/edit
v24.3 Change Log Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
The mimic encounter has been completely redone, making her a proper mid-boss type encounter, as well as adding a new loss scene when in no stance. Art
Revised Mimic Art by Otani. Golden Treasure Chest art by Otani. Only used for the rare loot pick ups for now. QoL
After interacting with Mara in the bar while sitting down with her, you now take an extra % of your max arousal to help move things along if you're very high-leveled. Updated the Labyrinth's BGM calls, every sister now has their own floor ambient music, the tutorial, stage 3 and stage 4 also now use their own music, while stage 1 and 2 both use the music that used to pervade the ENTIRE location with the exclusion of the fights. The first-time initial "cleared a stage" events also have proper music calls. Added Vivian boob and butt visuals to their respective fetish triggers in the game intro. Modding
Added IfMonsterLevelGreaterThan option to the ChangeStatCheckDifficulty function. Added RecalculateMonsterExpDrop and RecalculateMonsterErosDrop functions. The original mimic art and files are still stored in a nested folder for potential use. Fixes
Fixed a bug that would cause returning to the Labyrinth after leaving it to unlock the third floor regardless of progress. Gj past me with that fix for the floor vanishing on people, you overdid it by leaving in a thing. Fixed an issue where winning a battle with recoil damage would not apply the player's bonuses to exp. Fixed an issue that could cause the quick menu to vanish on some mobile devices. Fixed an issue that could cause you warp to another event you were in before saving in some cases. Generally your bedroom I think. Fixed assorted typos.
v24.2a Change Log
Remember to load your save from the town square. Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe. Content Added congratulations scenes for completing the Labyrinth to the main 5 town NPCs. Added an option to back out of Elly's experiment menu with a more boring mundane option. Added a new training sequence to Vivian focused on Ass worship, unlocking it requires you to have an ass fetish and a measure of progress with her, but is otherwise random when leaving your room at night. Added a scene where Vivian gives you a lap pillow, written by Valentin Cognito. Editing New content scenes edited by Valentin Cognito. Fixes Fixed an issue where 'Pin' would break events when defeat monster or remove monster functions are called. Notably causing Shizu's fight to spawn endless clones where you couldn't win. Fixed an issue that could cause non-persistent effects to stay active on the player, like charm, on the gridmap navigation in some cases, like when Ushris runs away. Fixed another of Ushris' combat events using the Int pass line instead of the luck pass line. Fixed asking Aiko to sculpt her body saying Bed-Chan was talking instead of Aiko. Dancer's Two Step Seduction and Harpy Insert no longer let Nara and Harpies respectively escape their current stance if they're charmed. Fixed an escape line for Ceris' restraint skill always saying pussy even if you were in anal. Erotic Mist is no longer usable in Breast Smother or Face Sit stances. Fixed a missing event call in Stella's content if you repeated a thing. Assorted typo fixes and editing.
v24.1a Change Log Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Editing
Beris' combat events have been edited by Valentin Cognito. Which I now actually put into the game unlike last time where I didn't add it in like a foolish fool. Fixes
Fixed a crash in Iabel's purple heart event cause I missed a part of an event call. Fixed Iabel's combat events from breaking her intro due to a "IfChoice" being there when it should have been a set choice.
v24.1 Change Log Remember to load your save from the town square. Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe. Qol The tooltip for Iabel's kiss marks better signifies that they can't be removed via normal means. If a hidden+randomized trap on Iabel's floor rolls to not trigger, there is no longer a text display. The randomized traps on floor 4 will no longer roll the same trap twice in a row, and the odds of a trap not going off [secretly as mentioned above] are slightly increased. The randomized traps, once triggered or not, will now become visible on the map. (Excluding when they become a heart tile or shadows tile, as those are already visible.) Once you're invited to Tabitha's home and have cleared the caverns, you can take a shortcut to visit her from the world map. Special thanks to Epickark. Balancing All heart tile traps in the labyrinth now have a cooldown state. But if for some reason you want to activate them immediately again you can interact with them to trigger them. A few tiles on floor 3 start dormant. Added treasure tiles to floors 2, 3, and 4 of the labyrinth. Removed 2 keys from floor 3 and floor 4. The black heart tile no longer stuns the player on the gridmap for 1 turn if they refuse to cooperate. The paralysis status effect is now able to stun you while on the gridmap. Art Tabitha now has a fallen-over sex CG for her tripped-then-fucked-silly scene, by Jiffic. The cg and vfx for the scene were implemented by Epickark. There's even some smol vfx applied to her intro scene when you first meet her and when entering the event! Modding Added a GiveTreasure function that takes Common, Uncommon, or Rare, and gives the player a reward from the Location/Adventures treasure table. Android Re-added the quick save and quick load buttons to the quick bar. Editing Beris' combat events have been edited by Valentin Cognito. Fixes Fixed a syntax-related crash in Ceris' pink heart tile temptation. The Anal Crusader perk is now visible again to provide info. Cock Ring of Satisfaction no longer accidentally reduces cock sensitivity by 5. Fixed NPC cards being super high up when art is toggled off or unavailable. Fixed Iabel not reappearing if you go to leave her floor then pick the stay here option. Fixed one of Ushris' combat events luck check using the int pass text if cleared instead of the luck one. Fixed an issue in one of Sofia's combat events not letting you replay the scene properly once you lost. Added a failsafe to correct the move to floor 3 issue if you had beat the floor prior, but hadn't triggered the original break. Vili now has her auto counter event to Demon Layer again. Fixed an issue where Iabel would not get naked in her purple tile event if you had max infatuation. Fixed a potential issue where calling the function "AdventureComplete", before "QuestComplete", could potentially change the location target of quest complete. (This may be what was causing the toxitango break.) Ceris' Infernal Compulsion skill now properly applies its damage debuff. Ushris now properly counters Arachne Webbing. Iabel will no longer secretly keep her counter attack at the ready if you run away while it's active. The purple heart trap will no longer let a fight to act like you were bound up by a shadow trap. Iabel's petrification event should now be better about checking when you run out of spirit in some cases.
v24.d Change Log Remember to load your save from the town square.
Content
The Labyrinth location is now here! Finally! Bringing 3 new characters (Beris' sisters) with content related to the new Labyrinth location. One of Ushris' extra trap scenes was written by Valentin Cognito. Added a Kunoichi Trainee scene to the brothel written by Oluap. Requires clearing the Will-Power Temple. Added a Glory Hole scene for Mara written by Oluap. Requires you to have fully progressed her relationship to trigger. Balancing
Carrying Fuck: Decreased the recoil on Carrying Fuck from 50% to 40%. Decreased energy cost from 25 to 20. Decreased base damage from 80 to 75. Carrying fuck now has a chance to apply a debuff to the opponent's willpower stat. The Circlet of Seduction, Lovers' Rune, and Heart Rune are now available after beating the Allure dungeon, rather than reaching the temple check point. Cloak of Shadows is now valued at 5k Eros, up from 2500. Lion's Amulet now increases your power by 15, up from 10, and now also gives 50 energy. Blessed Cock Ring now increases the arousal dealt to your dick by 100%, up from 75%. Added 9 new accessories and 2 new runes that are available once you have cleared the caverns. Art
The world map now has new art! By Jiffic. Aiko has a new cg for when she pulls you into her kimono. By ADOPOLICH. Aiko has VFX applied to many of her scenes. By Epickark. Vili now has a titfuck cg. By Otani. Vili's titfuck cg and related vfx have been applied to the game. By Epickark. Keep in mind that it doesn't apply to any of her 'harem' type scenes. Mika now has a butt CG by Applehead. Mika's new cg is applied to her scenes. By Epickark. Blue Slime now has a sex CG by Nick Beja. Blue Slime's new cg is applied to her scenes. By Epickark. Imps now have new art by Otani. New imp art implemented by Valentin Cognito. QoL
Perks given by items are no longer visible in your perk list to declutter the perk list, as this info is in the item itself. If you notice any information missing due to this change, please let me know. Restructured a portion of Elly's Healing Circle Amplification scene to allow for more proper player consent, and more importantly, make Elly not come off as an incompetent weirdo for the sake of humor. Modding and Systems
The S key no longer takes screen shots in order to allow for wasd support in gridmaps. (Alt S should still take screenshots though.) Lots of functionality and stuffs for the new gridmap function. (Check the modding docs, there's too much junk to record and explain here.) Three types of movement for grid mode: arrow keys and enter, clicking on the map directly, and a keypad on the side. Added IfRanAway jump function for post fights. Kind of thought I already had something for this tbh. Added LevelUpMonster function, which either uses a number, MatchPlayer, GoUpByProgress or GoUpByProgressFromOtherEvent. Reorganized a number of file folders so they're easier to go through when checking stuff. Added MajorHazeToBlackOut VFX option. Added OpponentRunChance perk type to alter the player's run chance via an enemy. The perk tag: 'NonPen SeductionBoost' is now properly 'NonPenSeductionBoost'. Please update your modded perks if you used this. NonPenSeductionBoost is now listed in the list of perk types for modders. Added ChangeMonsterEnergy function. Added IfMonsterEnergyGone function. Added IfPlayerHasStatusEffectWithPotencyEqualOrGreater as an option to StatCheck as a difficulty mod. Added RemovablePersistantEffect to perk types. Fixes
Continuing to nap with the imps will make time continue to move forward instead of leaving it the same. Added music calls to Belle's milking scenes. Fixed a minor display issue when defeating 2 kunoichi trainees. Fixed some issues with how characters' Y position is determined in groups. Let me know if anyone ended up in the ceiling again. Skills that require a status effect will now fail if they are selected to be used, then the enemy removes the status effect before your turn comes around somehow (such as a restraint). Mika's scene where you beat her in sex stance now properly clears your arousal with an orgasm with no spirit loss. Made a minor line change for when you run into Himika at the bar after you've met her and haven't done the bar scene yet. If you interrupt the Ghosts' team attacks somehow, their AI no longer breaks. Did a band-aid fix for now on mod-created fetishes so they show up in the player's list, and also won't crash the game. Will later allow for proper full descriptions based on progress. (Addictions are still fine though.) Fixed being able to use demon layer or holy headpat on Sofia in phase 3 pt 2 of her fights while restrained. The Kunoichi Trainee Dream now requires you to have the will-power temple beaten (as well as a foot fetish), rather than play whenever. Amy's angry fight progress now properly resets if you fight her again. Fixed rare instances where Shizu could get her counter move in her temple fight and totally break the fight. Fixed the Wandering Oni event having the ability to have the sister it has you fight at full power. Assorted typo and editing fixes.
v23.9e Change Log **Remember to update your save in town square.**
**Content** * All of Stella's original content has been gone over and revised. She is the bag mimic. In case you forgot. * Walking past Stella is no longer always a safe option, and she has new lewd scenes. * Revised how Stella's temptations are handled when you do pick her up. It is no longer a flat willpower requirement. * You can take Stella with you, this only allows doing her scenes in your room at this time. * Indulging too much in Stella's 'service' may have some 'detriments'... * A bevvy of new content for Selena has been added, and you can now ask to remove her perk, written by Valentin Cognito.
**QoL** * Mimics and Bag Mimic event have been split into two separate events.
**Art** * Vili now has revised art by Otani. She now has 2 new expressions, and a nude variant. * Vili now has 2 bust sizes you can toggle between either when you first meet her, at the start of her challenge, or in her room. * Vili tits close up now appears in her Puff Puff Parlor event scene like it was supposed to. * Stella (the bag mimic) now has art by ADOPOLICH. * Sofia now has a nude ver for her laid back form. Art by Jiffic. (Not currently used.) * Sofia now has an Ass focus shot for both of her forms which is used in some of her existing scenes.
**Balancing** * Increased Unbridled Passion's stat requirement to 40 Allure from 20. And Lovers Pasion to 20 from 10.
**Balancing -The following changes have been done to boost early game progression by a decent measure.** * Lowered the following perks level requirements (Level, not stats): Unbridled Passion(40->20), Ass Handler(20->10), Ass Connoisseur(40->20), Breast Lover(20->10), Breast Expert(40->20), Domineering(40->20), Expert Pacing(40->20), Expert Tongue(20->10), Intimate Lover(20->10), Pussy Lover(40->20), Pussy Pleasurer(20->10), Resistance Training 3(40->20), Resistance Training 2(20->10), Sadistic(20->10), Sensual Lover(40->20), Sex Expert(20->10), Sex Master(40->20), Spiritual Ocean(60->30), Spiritual Reserves(20->10), Spiritual Reservoirs(40->20), Steady Pacing(20->10), Unbounded(20->0) * You now get 1 extra perk at lvl 5, 2 at lvl 10, and 2 at lvl 20.(Retroactively given to older saves.) * Upon Leveling up you now get 3 stat points, up from 2. (Retroactively given to older saves.) * Giving a free respec ticket to older saves.
**Fixes** * Fixed a new line not occurring in one of the ghost orgasm lines. * Slightly increased history log spacing. * Fixed typos and editing things. * Fixed RequiresLessProgress and RequiresLessProgressFromEvent for menu option calls activating if it equaled the number given as well, instead of being less than the number given. * Fixed RemoveStatusEffect crashing if used to specify a buff or debuff instead of a normal status effect. * Fixed issues with InverseRequirement had with RequiresItem and RequiresItemEquipped when displaying what the item was. * Harpies can no longer sit on your face while making out with you. * Fixed Aiko not getting naked in her cuddle scene with bed-chan at a certain point. * Fixed typos and editing things.
#V23.8b Change Log **Remember to update your save in town square.**
**Modding and Systems** * Added PlayerSpeaksSkill function. Fixed some dialogue lines with the ghosts.
**Fixes** * Minoni is no longer in the floor. * The Manticore addiction event now sets addiction progress back down to 50 instead of reducing it by 50, which should prevent the event from looping again if you turn her down or don't have enough affection with her and get the cure. This should fix that potentiality. * Fixed requires skill menu options not showing the skill required when failed. * Did some assorted tune ups to the menu function requirements for skills and perks. * Fixed multiple ghosts riding you not all being hit by your sex moves in some cases. * Fixed typos and editing things.
#V23.8a Change Log **Remember to update your save in town square.**
**Art** *Remembered to update the Credits section.
**Fixes** *Fixed Venefica's Calamity Rush skill crashing the game. *Fixed Aiko not ending the Titfuck CG in combat when you get out of the stance if you got her to change her body type. *Fixed "Escape" skill dialogue lines being grabbed and displayed twice. *Fixed an issue where Aiko's titfuck cg could be slightly misaligned if you entered into her loss scene already in it. *Fixed the harpy alternative reverse spitroast starter (facesit and sex), Harpy Double Trouble not being usable. *You can no longer use Pinch Nipples while in the foot job stance like all other breast targeting skills. *Fixed multiple VFX breaking again, (from another renpy update change, again.(?)), including all the ones for Sofia, Vivian, and Kotone. *Fixed the Y position of the following characters: Camilla, Awakened Sofia, Galvi, Trisha, Kyra, Gren, Nicci, Selena, Perpetua, Matango, Mika, Jora, Nara, the succubus trio, Minoni, Feng, Kotone, Bed-Chan, Aiko, The oni twins, Kunoichi Trainees, Salarisi, Toxic Matango, Lumiren, and Amy. *"InverseRequirement" for menu options with perks and skills should now properly display the perk or skill you need to not have. *"HideMonsterEncounter" now properly works again. Notably it wasn't in Sofia's fight. *Fixed the holy power option to get Panaceas not working. *Fixed Ambers intro talk about custom sex toys repeating again if you asked about people in town. *May have fixed some issues with backgrounds and sleeping and dreams? *Fixed typos and editing things.
**Modding and Systems** *ChangeImageFor is going to be depreciated and removed for a lot of reasons, (not right now you have time to move stuff over, just letting you know.) and in accordance the following characters and their content have had "ChangeImageFor" calls swapped to "ChangeImageLayer", "Expression",: Lillian, Ancilla, Imp, Matango, Mimic, Harpy, Kyra/AngryLizard gal, Blue Slime, Elf, Kyra, Lizard Gal, Nicci, Perpetua/perpLvl5. *If you are using these characters or this system I would recommend shifting over to the proper layer system at minimum by, replacing the name of the layer in the monster file with 'Expression', ctrl-shift-f and replace |f|ChangeImageFor|/| with |f|ChangeImageLayer|/|Expression|/|, and "ChangeImageFor", with "ChangeImageLayer", "Expression", *At this time those characters still all use the static images they used before, and just use the newer system, overtime I will slowly shift and correct these characters to be fully layered like everyone else.
V23.7 Change Log Remember to update your save in town. Note: This update will break all mods until those mods get updated to work with the changes made.
Art
-Tabitha's art by Jiffic is now in game. -Bubble Slime's art by Jiffic is now in game. -Preemptively set up systems for color-shifting the player's art in lewd cgs to come eventually. -Added a 'Player Appearance' button in options that allows you to adjust the colour of the character for lewd cgs, as those don't exist yet, this is there as a test bed for people to mess with the system. This system is still a work in progress, so things may change. The torso for this was made by ADOPOLICH.
Balancing
-Exp boost effects are now halved with loss exp effects. To accommodate for them working correctly now. -Running away is now done in turn initiative, with a massive bonus to going first, this allows monster counters to actually affect your run away attempt as it says in the modding docs.
QoL
-If you surrender, you now auto fail stat checks when they pop up, which is to say, they are bypassed entirely and you enter the fail path for them with no chance to spend energy to resist. -You can now click and drag any scroll bar by clicking/tapping in the box and moving up or down, this doesn't work if you hit any buttons inside the box. This should aid in menu navigation on android especially. So long as you tap right of the combat menu as you drag it will move the most recently opened menu. Special thanks to Noeru.
Modding
-Added SetFetish field, which sets a fetish to the value given. This is primarily for resetting addictions, but could be used in other ways. Keep in mind this change is PERMANENT and cant be cleansed at the goddess statue. So be very careful with it.
-Additions have been changed to globally require a related feild, "Addition": "Yes", in the file, instead of the addition field being split across multiple random fields between different file types which should hopefully alleviate confusion. Special thanks to feltcutemightcleanlater. Be sure to update your mods with this!
-Blank examples have been added to all file types, as well as blank addition examples. Special thanks to feltcutemightcleanlater. -GetEventAndIfChoiceIs is now GetEventAndIfChoice for consistency and so I stop typing in the wrong thing causing needless issues. Be sure to update your mods with this!
-The monster line triggers "onOrgasm" and "onEdge" are now "OnOrgasm" and "OnEdge" for consistency with other line triggers. For this and the above you can likely use cntl-shift f to find and mass replace the changes.
-Added the "Player": "Yes", field to pictures in monsters files, to mark the image as the 'player' so it is recoloured via the colour shifting system in lewd scenes. Probably wont be useful to modders overall.
-Completely reorganized the games internal skill folders to be much easier to navigate for both me, and modders alike, as before they were an absolute atrocity when trying to find a skill you wanted as an example. -RefocusOnInitalMonster to RefocusOnInitialMonster. -ChangeBGM-OverideCombatMusic to ChangeBGM-OverrideCombatMusic
Edits
-Edits and Revisions to Tabitha's scenes by WilliamTheShatner. -I went over and Edited Galvi's content a bit to make it all flow together a bit better, mostly the intro stuff. -Assorted typo and editing fixes.
Fixes
-Fixed Loss Exp and Exp boosting effects stacking incorrectly as all hell. -Trisha's titfuck combat event now drains your energy and heals her like the stance would if you cum. -Melting Dark Matter Cascade's hit tracker now resets properly, meaning you wont get slapped with effects despite dodging it. -Fixed Calamity Rush not clearing its name properly in Venefica's fight. -Some issues with losing to Aiko and her art displaying incorrectly should now be fixed. -Fixed Vili and her phantasms battle music, it now plays properly again. And wont crash your game. -Fixed being unable to talk to Mika about her financial situation in a menu due to an improper menu call. -Aiko now gets properly naked when you cuddle her and bed-chan at the same time. -Manticore Spike's can now be used if your opponent is restrained. -Fixed purging Vili's Curse potentially crashing the game if the value was really high. -Fixed a weird bug report pathing thingy on android.
V23.6 Change Log Remember to update your save in town.
Content
-The Venefica/Elly questline now has a confrontation and conclusion that is unlocked by getting enough evidence for Elly. -A new Venefica focused dream has been added, written by Valentin Cognito. Becomes available with high affection with Venefica, and having completed at least one of 3 specific conditions with her.
Art
-Amber's revised art is now in game, by Applehead. While yet to be used she now also has these new expressions for later: SmileRelaxed, Shy, Sad, Pleasure Struck, Orgasm, Needy, Excited, Dominant, and Bashful. -Added the Town Church background to the game. By Houpo. -Added Sofia's Room Background to the game. By Jiffic. -Added the basic Bag art into the game. By ADOPOLICH.
Audio
-Changed the store music in 'Bon Bon Bun' to something less bombastic. -Vili's sex scenes when visiting now have background music calls.
Balancing
-Breast Nuzzle's status effect no longer scales like freaking madness. -Tweaked sleep and restraint bonuses to applying status effects, and immunity effects, so you can't still apply a status effect despite an immunity being in place. -Tweaked random loot drops to be a bit more certain to be at least 1, while making 2-3 in one run less likely.
Android
-Long presses on the store buttons to confirm you want to click it no longer makes the phone or device vibrate for no good reason. -Slightly tweaked some android button sizes to be more clickable.
Modding
-Menu addition info in the mod manual has been corrected for clarity, and the addition example in the game files has been split in two. -Added EmptySpiritCounter function for specific uses when looping orgasm text and displaying spirit lost so it doesn't stack itself in the display. -Added RemovableEffect perk type that allows the effect to be cleared on use of a panacea(currently just this), or on combat end like NonPersistentEffect. -Added IfHasPerk option to ChangeStatCheckDifficulty function. -Added DamageMonsterFromMonster function.
Fixes
-Fixed hitting monsters with a skill not changing their expression when they use their response line. -Fixed the Android version crashing when you press a text button on the character stats menu. At least it's fixed on my end now. -Fixed rare instances where monster name tool tips could stick around after combat. -Fixed random loot not spawning AT ALL during exploration. -Fixed Pin (GiveSkillThatWasTemporarilyRemoved/RemoveSkillFromPlayerTemporarily functions) not properly saving data if you saved the game then loaded, removing the skill, this is fixed once you return to town square. -Quicksaves now go up to 12 like the slots suggest. -Fixed Sofia defaulting to her first fight even if you beat her on your first visit. -Fixed one of the temptation scenes in the oni fight scaling with ass instead of breasts. -StartOfRound and StartOfTurn calls for both monster and events respectively are now called at the very start of combat before the player's turn, this fixes instances like with Rosaura's edging element not functioning properly on the first turn of combat.
-Orgasm event cards are now called right before in combat ejaculation lines, similar to how it works in events, this is for consistency, and to stop some specific calls from not working correctly like PlaySoundEffect in said OrgasmEvent calls.
-Fixed a bug where changing a character's image set wouldn't take into account their image overlays, breaking some images. -Fixed ApplyStatusEffect and ApplyStatusEffectToMonster function not applying crit buffs or debuffs to the target. -Assorted typo and editing fixes.
V23.4 Change Log
Remember to update your save in town.
For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky. -Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first. -If you load your save in a town location and not town square, you will only have the option to leave that location due to an internal change, but you can go back into that location no problem afterwards.
Content
-You can now report back on your time at Venefica's to Elly at night. (The Venefica/Elly Quest is still incomplete, with a new notice in a convo that hints at what you should do next.) -You can now unlock helping Elly with experiments at night with enough affection, this also unlock night visiting. The amount needed will be increased later when it's possible to actually reach the intended affection level. -You can now also talk to Elly at night if you have access to the guild at night. -There is one new conversation with Venefica that is unlocked after you report back to Elly at night the first time.
Art
-The town now has a proper main background art, by Jiffic.
Modding
-MonsterHasPerk, is now IfMonsterHasPerk for consistency. -MonsterHasSkill is now IfMonsterHasSkill for consistency.
Fixes
-Fixed the Oni phase 2 status effect resistances, they are no longer immune to restraints, and one can be stunned while the other can be put to sleep. As per their phase 1. -High chance I fixed the issue where immunity perk timers would get stuck at 0. -Fixed a break with the MonsterHasPerk, MonsterHasSkill and IfHasSkill functions. -Removed the notification in the respec menu saying you dont have a respec ticket. -The percentile boost to damage via allure is now correct in the player menu display.
-The perks that affect the percentage damage increase from Allure are now properly added to the percentage part of the equation instead of the flat damage.
-Core skill damage will now properly display on the character menu, and no longer gets the entirely incorrect numbers. -Fixed a crash in awakend sofia's fight due to an incorrect audio call. -Fixed a small event break in venefica's choco honeymoon scene where she would ask you about it after every time instead of just once. -Assorted typo fixes and editing.
V23.3b Change Log
Remember to update your save in town.
For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky. -Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.
Content
-Added a new event to the mountain called Fizzy Spring, that includes a new enemy to fight. This event is now also part of the first mountain run. -Amy's fight now has a new combat event where you basically play predator and prey. Or you catch your breath. -Added a simple event to the forest dungeon that allows you to fight Ancilla in a run. Similar to the ones for the temple with the oni's.
Balancing
-Post status effect immunities are now handled entirely different on the inside via perks. The important thing is you can now actually tell when someone is immune to something like charm after clearing the affect. Including yourself. I'm currently not sure if these are overly obtrusive/noisy or not at this time? So feedback would be appreciated.
-Many enemies have had their status effect resistances change, generally to lower their resistance to stun and restraint effects. Though in a few cases it was increased. -Stun now has a cool down period before someone can be stunned again. (3 turns generally. But monsters can have different delays.) -Restraint now has an immunity once escaped for all now, 3 turns. Also gives a bonus 100% to escaping restraints in case an enemy is using stat checks to get you into them.
-Sleep immunity now lasts for 5 turns up from 4 after waking up from sleep. -Charm immunity now lasts 2 turns, down from 3. -Toned down Amy's oral restraint move a bit. Also her pre-existing stat checks were lowered to 15s from 20s. Her Tech was also lowered from 35 to 30. Base damage of her 3 main sex attacks were decreased to 40 from 45. -Amy's max arousal has been lowered to 500 from 700, and she no longer has the 'Nerves of Steel' perk lowering all damage she takes by 5%. -Reworked Amy's aphrodisiac to incentivise getting out of her oral stance by having it wear off very fast. -You can now use Enamor, Seduce, and Smoldering Seduction while in the make out stance. -Restraint durability is no longer increased by status effect duration via perks or Int. -Lowered Enfeebles stat scaling with int from 35% to 25%. -Magical Binding and Bondage Net now only require 10 of their related stat to learn, down from 20, and both now cost 500 eros, down from 1000. -Schemer and thoughtful Schemer now only give 5% increase to status effect chance, down from 10%. -Tricky now requires Schemer.
Art
-The Black Knight now has new art by ADOPOLICH. -Nova now has art by Jiffic. -Elly is now a bit shorter in game. -Made Galvi's steam layer more transparent.
QoL
-There is now a loading screen/presplash when opening the game on PC and Mac to inform you the game is opening while it loads database stuff. Special thanks to feltcutemightcleanlater. -The options settings for on and off have been changed to match with the other buttons in that menu. Special thanks to feltcutemightcleanlater.
Modding
-Updated how perks are given to enemies to work similar to the player. Meaning some perk types that didn't work before now do. -Added the StunDelay perk type to mostly change the delay rates for monsters. (eg shizu's is short, sofia's is longer.)
Fixes
-Fixed RequiresFetishLevelEqualOrLess and RequiresFetishLevelEqualOrGreater menu requirements not using the correct variables causing weirdness -Fixed Lumiren cave event checking an addiction the wrong way. This was making the check to move on from her cave WAY harder in some cases than intended. -Fixed menus in combat gaining quotations when they shouldn't have quotations. -Fixed some instances where the speaker wasn't getting cleared. Like after location enter events in town. -Fixed ChangeEnergyByPercent setting energy instead of adding or subtracting. -Lizard gals and Kyra now have Huntress' Pin instead of Pin to stop causing weirdness with the actual player's pin skill, such as giving it to you for free once you break out.
-Stopped extra s' getting added to plural item drops in some cases. -Fixed some errant Willpower checks not being temptation checks in trisha's fight. -Turn Timed perks now work correctly on enemies. -Fixed ChangePerkDuration not affecting turn based perks and only longer time based ones. -Fixed Aiko fight having some broken menus that led to an unintentional and janky instant loss. -Belles sex scenes now remove backed up perks. -Fixed an out of date fetish check in Minoni's content. -Ordering a drink and lacking the money no longer breaks the event and kicks you out of the bar. -The android loading screen presplash image thingy now works again. -Assorted typo fixes and editing.
V23.2a Change Log
Remember to update your save in town.
For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.
-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.
Modding
-Menu requirements can now properly check for multiple different item, perk, and skill requirements before letting the option be available.
Fixes
-The specialty menu burger now actually has its effect description when picking through the menus. -Reconsidering your drink choice or ordering elven wine no longer bugs out the event and tosses you out of the bar. -Fixed Belle's recipes only checking the last item instead of ALL the items needed. This led to people potentially losing items they shouldn't. -Assorted typo fixes and editing.
V22.5 Change Log
Remember to update your save in town. -Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. -Additionally all mods will be broken at the launch of this game version, and will need to be updated. I'm very sorry for this.
Content
-Galvi now has a Titfuck scene, written by Subject Alpha. It will always trigger on your second time with her (or next in the case of save file that have met with her prior), and after wards you'll get given a menu on subsequent meetings with her on which scene you want.
-Ive gone through and updated all of the camper trio's erotic scenes. Some more than others.
-The succubi campers now have a shortcut to their location once you've completed the quest.
-After completing Jora's quest you can easily visit her. Art
-The camper trio, Jennifer, Heather, and Catherine now has art by Otani.
Balancing
-Simplified the ChangeProgressBasedOnVirility function to be a base line Virility x 0.1 before the multiplier set by the user. This is to make the function less confusing and easier to understand how fast it will act.
-I've revised the pent up perks build up via Virility, and it should ramp up slower later, but faster earlier on in Virility amount, overall it should be less punishing until you get past the 500 and 800 marks.
-Recoil damage can now make you and enemies orgasm. -Increased the Alarune and Nicci's resistance to sex and anal by 10%, as well as their resistance to recoil damage by giving them the Pacing Perk.
-The wait command now restores 5% of your energy.
Systems and Modding New Stuff
-Added the HoldCurrentVirility function, which grabs the current virility of the player and uses it for all checks until HoldCurrentVirilityEnd is called.
-There's now a .json file in the perk folder with a list of all perk types and their effects, neatly organized, with special thanks to feltcutemightcleanlater.
-When using DisplayCharacters, you can now use the names of the characters instead of the number they are in the speaker list. eg: "DisplayCharacters", "Belle", "Nara", "Vivian", "EndLoop",
-Added 'Speak' Function that allows you to put in any name and have it be used as a speaker, even if not listed at the top. eg "Speak", "Vili and Nara", "Give us hugs!" or "Speak", "Trisha", "Hi", and it will use the given line as a speaker and then the following line as a line of dialogue similar to the speaks function, just keep in mind speaks always gets the first speaker from the supplied list in the file, while speak needs you to give it a name to use. Speak will also be handy when handling multiple characters talking given it can be a little hectic with 3 people talking.
-You can now use 'EventJump' in menus to jump right to the event you want without needing to make a scene for it. eg "EventJump", "'Bon Bon Bun'", "MenuOptionName". I have also added the ability to specifiy a scene to jump to. Eg. "EventJump", "'Bon Bon Bun'", "ThenJumpToScene", "StoreMenuReal", "MenuOptionName". These can also be used with the "FinalOption", function if desired.
-Added the CallSceneThenReturn Function which allows you to jump into a scene then return to where it was called initally. These can be called inside eachother as well. Exiting one of these calls is the same as ending an event, leaving it with no jump. Be sure to end a call or weird shit will happen, like rewinding time. Check TimePassed.json or EndOfDay.json for examples of its use.
-Added CallNextSceneJumpThenReturn which turns the next scene jump into a call and returns to where it was called from, works the same as CAllSceneThenReturn, but you can put a check with it, eg: "CallNextSceneJumpThenReturn", "IfFetishLevelEqualOrGreater", "Breasts", "3", "quickTiddyCheck", - This is NOT to be used with event jumps. The jump must be called directly after this is called or it will fizzle.
-Added CallEventAndSceneThenReturn which funtions the same as CallSceneThenReturn, but allows you to call a new event. ed: "CallEventAndSceneThenReturn", "Enter 'Amber's Adventuring Shop'", "AmberEventCallTest", -Putting "ShuffleMenu" before any option in a menu will randomly shuffle the entire menu every time it's seen.
Systems and Modding Overhauls -All game .json files have been moved out of the renpy folder and into the game folder, then reorganized to be easier to look through. Special thanks to feltcutemightcleanlater. -IfDealyingNotifications is now properly named IfDelayingNotifications -The "ApplyStatusEffectQuietly" function has been removed, and should be replaced with "ApplyStatusEffect". It functions the same. -"ApplyStatusEffect" no longer is able to display a line of text from the skill itself in outcomes, and has been made permanently queit, move and skill text you may have been using into the actual event. Note that this only occured out of combat, and in combat it never did this, because it was jank. -EndRandom in JumpToRandomScene calls has been changed to EndLoop for consistency. -EndStances in IfPlayerHasStances has been changed to EndLoop for consistency. -loopEnd in PlayImagePulseLoopingList, PlayImagePulseLoopingList2, PlayImagePulseLoopingRandom, and PlayCustomBarrage has been chaned to EndLoop for consistency.
-endStoreMenu in SkillShoppingMenu and ShoppingMenu has been changed to EndLoop for consistency. -endSwap in SwapLineIf has been changed to EndLoop for consistency. -EndMenu in Menu has been changed to EndLoop for consistency. -End for display characters has been changed to EndLoop for consistency. -The "questComplete" function is now "QuestComplete". For consistency.
-The following text functions have been capitilized for consistency (example: thePlayerName->ThePlayerName): thePlayerName, finalDamage, damageToPlayer, damageToEnemy, attackerName, attackerHeOrShe, attackerHisOrHer, attackerHimOrHer, targetName, targetHeOrShe, targetHisOrHer, targetHimOrHer, targetYouOrMonsterName, attackerYouOrMonsterName, attackerName2, attackerName3, attackerName4, attackerName5, sexWords, sexAdjective, displayPlayerChoice, displayMonsterChoice, playerOrgasmLine, progressDisplay, playerMoney, pink and colorEnd.
-The following perk types have had their spaces removed (example: "Foreplay Energy Regen" -> "ForeplayEnergyRegen") for the sake of ease of use.: Foreplay Energy Regen, Foreplay Arousal Regen, Foreplay DefDown, Get Out Of Stance, Remove Restraints, Run Chance, Better Prices, Buy Prices, Sell Prices, Damage Reduction, Recoil Boost, Allure Recoil Boost, Recoil Damage Taken, Crit Chance Boost, Crit Damage Boost, Out Of Stance Evade, Loss Exp, Eros Boost, Item Drop Chance, Treasure Find Chance, Give Sensitivity Points, Gain Spirit, NonPen Magic Boost, Breast Boost, Seduction Boost, Kiss Boost, Sex Boost, NonPen Sex Boost, Ass Boost, NonPen Ass Boost, Pain Boost, Penetration Boost, Baseline Allure Flat Buff, Baseline Allure Flat Percent Boost, Virility Boost, Trance Stun Chance, Orgasm Energy Drain, Aphrodisiac Turn Cure, Stance Stuck, Crit Chance Boost Self, Crit Damage Boost Self, Aphrodisiac Amp, Initiative Bonus, Sleep Amp, Status Chance Boost, Paralysis Amp, Exp Boost, Status Icon, Multiply Spirit, Removed on Orgasm, Gain Energy, Gain Arousal, Stun Res, Charm Res, Aphrodisiac Res, Restraints Res, Sleep Res, Trance Res, Paralysis Res, Sex Sensitivity, Ass Sensitivity, Breasts Sensitivity, Seduction Sensitivity, Magic Sensitivity, Pain Sensitivity, Holy Sensitivity, Unholy Sensitivity, Increase Fetish, Decrease Fetish, Oral Boost, Monstrous Boost, Feet Use Boost, Breast Use Boost, Ass Use Boost, Foreplay Boost, Indulgent Boost, Sex Toy Boost, Resist Final Orgasm, Semen Energy Drain, Semen Heal, Semen Attack Boost, No Anus, No Chest, No Mouth, No Pussy
-The perk type: Start Deeper in trance, is now StartDeeperInTrance, and Cant Break Free of Trance Without Items is now CantBreakFreeOfTranceWithoutItems -The following line triggers in monster files have been capitilized for consitencey. eg: "hitWith" -> "HitWith" List of altered functions: hitWith, hitWithA, usesMove, escape, lowHealth, playerLowHealth, onSurrender, onPlayerOrgasm, stanceStruggle, stanceStruggleComment, stanceStruggleFree, stanceStruggleFreeComment. -restraintStruggle, restraintStruggleCharmed, restraintEscaped, restraintEscapedFail have also been capitilized for line triggers, just be sure you dont accidently apply the capitilization to a skill file by accident. -Removed the "CallEvent" function, trust me you weren't using it. -CallEventThenScene has been changed to CallCombatEventAndScene for the sake of clarity and sanity.
Fixes -Fixed Elena and Elly's normal intro scenes not displaying unless you got all their special intro scenes. -Fixed a spacing issue in combat menus involving items (or skills) with very long names. -Time now properly advances with Elena's bar event if nothing lewd occurs. -During the forest inn event if you win the combat it now properly returns to day if it was day when you got there. -Fixed a song not playing when you touch Venefica's ears. -Fixed an issue that could cause a crash when timed perks wear off. -The succubus glory hole event and Venefica's milking job now properly check for the player's Virility prior to the first orgasm, so pent up perks properly apply to the end result -Fixed Mara paying u even if u didn't work for the bar in one specific instance. -Ancilla's service scenes, and the one imp bj during a cleaning event, now have proper orgasm calls. -Assorted typo fixes and editing.
V22.4a Change Log
Remember to update your save in town. QoL -Altered character menu displays to space out long names of items or perks better.
Android -Increased size of scroll bars on android. -Restructured the layering of the buy/sell shops to decrease chance of clicking an item instead of the middle scroll bar.
Fixes
-Fixed a crash when trying to shop. -Fixed a conversation with Venefica constantly repeating while wearing a collar, it will occur one more time then stop. -Added some missing orgasm calls to Venefica's scenes. -Fixed being left with 0 spirit being able to happen when first meeting Vili. -Aiko now drops eros when you beat her. -Fixed an issue where Camillas face layer was clipping over her outfit. -Assorted typo fixes and editing. V22.4 Change Log
Remember to update your save in town. Content -A new quest has been added to the forest. It requires you to have spoken to Elly to some degree, and cleared the Forest Dungeon. However it's only about 70%(?) complete at this time and you can't currently report back to Elly on your progress. But there's already so much content there you'll probably forget why you're there anyways. -It's still Easter right? I didn't completely go off the rails, right? Art -Venefica's Art is by Jiffic. Balancing -Mate Bonded now increases cock sensitivity by 10% down from 15%. QoL/Music -Messed with music files to decrease file size by about 100mb. Let me know if you notice any specific drops in quality, everything I tested sounded the same. Modding -Added Buy Prices and Sell Prices perk tags to specifically alter one or the other.
Fixes -Fixed two music related crashs in kotone's candle lighting event. -Fixed telling shizu to stop trainnee's from attacking you in the willpower temple not actually stopping them. -Fixed multiple crashes in Sofia's combat events related to SFX. -Fixed extra step on me options with minoni popping up. -Fixed current energy increasing when save is updated, due to energy giving perks. -Fixed a minor crash in Lillian's quiz. -The SetArousalToXUnlessHigherThanXThenAddY function now does what it's supposed to instead of the reverse. -Added a missing orgasm call to the Bed-Chan Aiko threesome scene. -Fixed a few questions in Lillians quiz having the wrong outcome. -Assorted typo fixes and editing.
V22.3 Change Log Remember to update your save in town.
Content -Added a few convos to Beris' content that require you to lewd her multiple times before she'll talk with you. -Added in a hoof stepping scene for Minoni by Valentin Cognito, requires a lvl 3 foot fetish or lvl 3 monstrous fetish to attempt asking her to do it.
Modding -EndVictoryEvent function has been removed, as it's now no longer needed. -Added RequiresFetishLevelEqualOrLess function option to menu requirement checks. -Menu fetish requirements can now be properly stacked as requirements. -Load Validator has been updated with special thanks to dfs on hypnopics collective, i'll also be commenting it out in release builds, so if you want to turn it on to check your mod you'll need to scroll to the bottom of LoadDatabase.rpy and uncomment 'validator.printToFile()'
-Removed the incredibly depreciated SetChoice command inside the Menu Function.
-Added a "MaxMenuSlots", function for Menus, that must be called first to work. Can condense menus if descriptions get too long or menu is expect to be long, currently for the nightlife menu in case me or modders add to it. Is not used for the food menu yet because reasons. does not count the final option as a menu option, and that will still always show up with one option if set to 1. Does not go above 6.
QoL -The healing circles in the temple and before Vili's boss fight now send you back to the option to rest or not when you rest there, when you can't heal fully, this should allow you to heal back up faster after already using the circle. -You can now meet Mara in the bar at night. -The sensitivity removal menu now uses arrows if you have more than 4 sensitivities to fix, and if applicable holy and unholy can now appear to be removed. Fixes -Fixed fetish page arrows not dissapearing if you lack the money to pay. -Kaia's at home scenes now have proper orgasm calls. -Beris' scenes now have proper orgasm calls. -Fixed Beris' cuddle check not resetting if you meet her at the bar instead of work. -Fixed Minoni not taking off her clothes for a sex scene. -PlayImagePulseLoopingRandom and PlayImagePulseLoopingList no longer use the same variables and can be used at the same time. -Fixed surrendering to Feng in her room not removing the status effect. -Amy's alt reaction for kissing when stunned now properly works. -Assorted typo fixes and editing.
V22.2a Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt for thee older saves have been completely reset due to system changes, sorry for any inconvenience this may cause. Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once. Fixes
-Fixed a crash related to perk lists not updating correctly. -Fixed an issue with a guild entry conversation. -Fixed a bug that would stop you from going adventuring, which would be an issue with the time step events. -Fixed a bug that would cause a menu to pop up and force you to return to town. -You now need to actually pay for food at the bar. V22 Change Log Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause. Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once. Keep in mind that many of the new system changes (Such as the night and day system) are very tentative and are heavily subject to change still. Content -Added an inital run to the forest similar to that everywhere else has before you unlock its explore mode and also the forest dungeon. Old saves can do it again as well and re-fight perpetuas first fight again one time if they want. -Tuned up Elly and Elena's existing dialogue lines. -Gave Elena and Elly multiple new conversations. -Made some revisions to Mika's backstory convo. -Nara now has a new loss scene for when you lose in no stance. Written by SubjectAlpha. -Nara's original loss scene is now sex stance specific. -There's a new Brothel event featuring the first Voltlin. Scene written by Subject Alpha, Character description and editing handled by Threshold. -A new Solo elf brothel event, written by Subject Alpha. -A new Solo imp brothel event written by Subject Alpha. -Multiple new dream scenes with varying requirements to trigger. -The Elf Sex Fetish Dream is written by Subject Alpha. -The Kunoichi feet Dream is written by Game Salamander.
Day/Night System
-Time now passes, and night can fall, increasing the deadliness of monsters, but also the rewards. -If you dont orgasm for an extended time or have high virility you get a perk/status effect that lasts until your next orgasm, increasing how much spirit you lose and how much arousal you take. -You can now get week long blessings after unlocking the blessings menu. -Moved around Lucuille's talk options to add in Temporary Blessings. -You can now enter the bar and eat food that buffs your stats for a day. -The health, spirit, and energy UI is now always displayed. -Manticore Venom addiction and Sofia Addiction now fade a little every day. Manticore doesn't if you have mate bonded. -Returning to town no longer refreshes your arousal, energy or spirit, but does clear all status effects, it also always advances time forward 1. -Leveling up no longer re-fills spirit, but still refreshes arousal and energy. -Losing and returning to church leaves you with 1 spirit instead of refreshing you to full, it also advances time forward 1. -Sleeping at your room fully refills your spirit and energy, and proceeds to the next morning. -Working at the brothel during the day is now always safe, (May change in a later patch.), and the glory holes dont open until night. -Greatly increased the chances of Feng's howling at moon event, but it now only occurs at night. -Until you romance Kaia, she will not show up at night for her event, and will instead ambush you once you have romanced her 66% of the time.
QoL Changes -On game start save files are given the player's name. You can now also rename the save file you're currently using in the save menu, but you need to save over a file for the change to take place.
Balancing
-Made the inital mountain run less punishing, and added an actual break spot before the boss.
-Rest ambush events now heal you with a rest before the ambush.
-Revised rest point placement to be done right after treasure spots are shuffled in, and the luck stat no longer affects them. This will ensure at least one rest point will always be placed in the explore run, and should be in the first 25%-50% of the journey. Overall this change should make resting more reliable without having them always appearing with high luck. -There will now always be a break spot provided before a quest event location when in exploration mode. Art -Belle now has art by Applehead. -Perpetua now has a Pout expression, by Jiffic.
-Shizu now has 6 new expressions, though two of which are old expressions with an eye glow effect, and her caring expression is now more caring. By Jiffic. -The oni sisters now both have art by Jiffic. Modding
-The DisableRun perk type can disable the players ability to run from all fights.
-JumpToRandomScene can now use any of the same requirement functions Menu options can use to filter options out.
-Added a scene jump function validator for the .json files made by dfs on hypnopics collective. It prints a txt file into the game folder. Just ignore any for scenes that are intended to not be jumped to.
-I set it up so if it turns to night it will auto get a night bg equivelent if it has Night after it's normal name, like townNight.png if there is a night bg as above the game will auto select it when getting a new bg with changeBG function.
-"IfTimeIs" function, can check for the following: Day, Night, DayFaked, DayTrue, NightFaked, NightTrue, Morning, Noon, Afternoon, Dusk, Evening, Midnight
-"SwapLineIf", "IfTimeIs", works like a normal iftimeis function mixed with a swaplineif
-"RequiresTime" like above but for menu options.
-TimeBecomesNight sets the time to night, will clear false days and start false nights. TimeBecomesDay does the above but for daytime. False nights last until you return to town or the next day starts, false daytime during night ends in the next time advancement or when returning to town.
-"AdvanceTime", "1" function now exists to move forward time. 6 chunks in a day.
-"DelayNotifications" can be put after it, or RestPlayer, or SleepPlayer, to delay perk decay notifications unitl the next time roll over, so you don't interrupt a scene
-Added a RestPlayer function so events can use the rest call rest points do and benifit from rest point related perks. It also increments time forward.
-SleepPlayer refreshes the players everything, and advances time until next morning.
-"IfDealyingNotifications", lets you jump to a different scene if notifications are being delayed, same reason as above, but for events, it's not auto skipped so you can still count progress, just not inform about it.
-Added HealingSickness and IfHealingSickness functions so time doesn't freeze at healing circle spots like the oni twins, you can still farm there though.
-Events with the type EndOfDay will now be called at the end of the day's cycle.
-Events with the TimePassed ttpe will be called every time, time advances.
-Events with the StepTaken type will be called every player step, outside of town.
-Events with the EndOfTurn type will be called at the end of EVERY turn in combat, this is for player combat events and stuff.
-Events with the PlayerOrgasm type will be called whenever the player orgasms, including out of combat with the PlayerOrgasm function.
-Events with the Dream tag will be called when the player sleeps, but can be ignored in event if the "DelayNotifications" function is used.
-Added Damage Boost perk type, which boosts all damage dealt by the perks owner by that percent.
-Added Status Icon perk type which lets you assign an image to the status effect bar when somone has this perk.
-If Item Drop Chance, Exp Boost, or Eros Boost is put on an enemy, it now increases their respective thing on that monster.
-Added the Multiply Spirit Loss perk tag, multiplys the current spirit loss by an amount, more instances of this perk will multiply seperately.
-Added the Removed on Orgasm perk tag to have the perk removed when the owner orgasms.
-The perk tags TurnDuration and TimeDuration can be used to make the perk dissapear after a set duration, TurnDuration being steps/combat turns and TimeDuration being increments of the day.
-The perk tag EndMessage can be used to display a message when the perk ends via TurnDuration or TimeDuration.
-The perk tag NonPersistentEffect can be used to remove the perk when all non-persistent status effects would be removed, like Charm or sleep.
-|perkDuration| can be used in a perks description to have the remaining time displayed. If it's a turnDuration it says turns, if it is a time duration, it says time increments or days.
-When making a perk you can now use the "PlayerCanPurchase" feild like this,"PlayerCanPurchase": "HiddenCompletelyFromPlayer" to hide a perk from showing in the players list of perks.
-Added GivePerkQuietly function. -Added "ChangeProgressBasedOnVirility", "1", with the number feild being a speed multiplier, primarily desined for the pent up system, but can have other uses. -BumpToTown function that sends player to town square without advancing time.
Fixes
-Fixed an issue that would cause line breaks in monster attack dialogue with no actual dialogue and only functions to have a pointless space.
-Fixed a crash when using a ??? character as a blank display spacer, such as with Sofia's 2nd loss scene.
-Fixed damage buffs/debuffs checking for duplicates in the user not the target.
-Fixed sorting skills then saving, not always keeping your changes when you load that save.
-Fixed Kaia's art disapearring after you lose to her and she drags you home.
-Fixed a broken scene jump in Lillians quiz
-Fixed an issue with 2 of the awnsers in Lillians quiz being reversed
-Fixed a crash with activating image overlays
-Fixed a bug with not having money to buy holy water the first time you talk to lillian about holy water.
-Fixed a broken link in Mika's content when doing reverse cowgirl anal and three in her combat events, two of which were for her stance struggle lines for sex.
-Fixed a broken event jump in Jora's quest if you praised her and then attacked her for somereason.
-Fixed a broken event jump with Mara, the succubus glory hole, Toxic Matango, Vili, Kyra, Imp Den, Imp combat events, Oni twins combat events.
-Fixed 3 broken event jumps in sofia's combat events, and 1 minor one in her 3rd fight.
-Fixed imps using the playful tease blowjob line in cases where they should have been using the Glans Teasing skill/line.
-Fixed Trisha's conversation about Succubi not showing up. Also fixed talking with her removing your ability to turn down the meal after you've made progress with her.
-Fixed Tengu Harpies not using their final hypnosis effect! At max hypnosis, while charmed, they should deal a bit more damage, especially during sex.
-Fixed 2 of Trisha's oral combat events leading to the wrong orgasm scenes.
-Music now plays during the Lumiren event as it was supposed to.
-Edits to Amber's store events and writing by WilliamTheShatner.
-Multiple assorted typo and grammar fixes.
V21.8a Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Content
-Made revisions to Lillian's entire character.
Art
-Aiko is now thicker than before, and after clearing the will trials, heading back with her, and talking to her about Yuki-Onna (again if you already have) will unlock the ability to get her to sculpt her form a little.
Modding
-Revised image layers to accommodate 'imageSets', you can check Aiko's monster file for an example. Changing a set is done by using this "ChangeImageLayer", "ImageSet", "1", "Plush", and depends on the name of the set, you can also call a name for the target like with image layers changes, and it will automatically carry over any current expressions and stuff. Note this is not held persistently thought and would need to be called every time.
-There is also the option to do "ChangeImageLayer", "ImageSetPersist", "1", "Plush", so that set is always used when that character appears on screen initially. It also changes the set then and there.
Android
-In about 2 updates (on your end from here onward) the update glitch will be fixed.
Fixes
-Fixed being able to spam headpat and hug with Lillian to get as much affection/progress you want.
-Fixed an issue with a dead end with Mika.
-Cleared out depreciated files and duplicate files hanging around in skills.
-If you're rented out by the manticore it now displays manticore instead of ??? if you don't know her yet.
-Fixed a broken menu option in Vivian's stuff.
-Fixed an infinite loop in Sofia's 3rd fight if you had max trance and 10+ kissing fetish.
-An issue with CombatEncounter putting enemies into the fight in the wrong order should be fixed now.
-Fixed an issue where enemy expressions in group encounters wouldn't change
-Fixed a scene break in the succubus glory hole brothel event.
-Assorted typo and editing fixing.
-Remember to load your save in town.
V21.8 Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Content
-Made revisions to Lillian's entire character.
Art -Aiko is now thicker than before, and after clearing the will trials, heading back with her, and talking to her about Yuki-Onna (again if you already have) will unlock the ability to get her to sculpt her form a little.
Modding
-Revised image layers to accommodate 'imageSets', you can check Aiko's monster file for an example. Changing a set is done by using this "ChangeImageLayer", "ImageSet", "1", "Plush", and depends on the name of the set, you can also call a name for the target like with image layers changes, and it will automatically carry over any current expressions and stuff. Note this is not held persistently thought and would need to be called every time.
-There is also the option to do "ChangeImageLayer", "ImageSetPersist", "1", "Plush", so that set is always used when that character appears on screen initially. It also changes the set then and there.
Android
-In about 2 updates (on your end from here onward) the update glitch will be fixed.
Fixes
-Fixed being able to spam headpat and hug with Lillian to get as much affection/progress you want.
-Fixed an issue with a dead end with Mika.
-Cleared out depreciated files and duplicate files hanging around in skills.
-If you're rented out by the manticore it now displays manticore instead of ??? if you don't know her yet.
-Fixed a broken menu option in Vivian's stuff.
-Fixed an infinite loop in Sofia's 3rd fight if you had max trance and 10+ kissing fetish.
-An issue with CombatEncounter putting enemies into the fight in the wrong order should be fixed now.
-Fixed an issue where enemy expressions in group encounters wouldn't change
-Fixed a scene break in the succubus glory hole brothel event.
-Assorted typo and editing fixing.
-Remember to load your save in town.
V21.8 Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Content
-Added a scene where you stare at Vivian's breasts a lot. Like, a lot. Seriously.
-Added an automatic dialogue to Vivian for when you clear the caverns.
-You can now talk to Vivian about the other people in town.
-Touched up Vivian and Amber's old dialogues for when you progress to a new location.
-Amber and Vivian now have short one off lines for when you approach them like Lillian does.
-Amber now has some proper conversations, as well as more events on entering her store based on location progress.
-Amber now has an incredibly bare bones (essentially non-existent) sex toy upgrade menu, that can currently be only access if you talk to Vivian about Amber.
-Added a small scene about what Venereae uses the money donations for to the prayer statue.
-Added a sex scene on loss with Kyra, written by Game Salamander
Balancing -Blessed Rosary now increases your minimum dice roll by 4, up from 2.
Art -Ghost art by Houpo has been added. -Toxic Matango art by Applehead has been added.
Modding
-Sex Toy is now it's own tag similar to Indulgent and Foreplay, and has a Damage Boost perk type. I'll be looking to expand on this in v23.
-Calling a VFX that is still active will no longer make it do weird stuff if you don't manually end the prior one first.
-Pulsing loops and image barrages can now have their parameters changed without recalling the entire image list every time by calling endLoop after the variables.
-Added IfHasItemInInventory to check only the player inventory for the item, as well as an amount, and ignore equipment.
Android
-In Android, Increased the size of combat text buttons so it's easier to select the option you want.
Fixes
-You now need to have met the person in town to talk to someone else about them, (vivian or lillian currently.)
-Fixed incorrect layer calls in one of Aiko's loss scenes.
-The combat menu options are now correctly held between saves, so when opening the game and the save in combat the menu wont be back to initial selection. More importantly it wont let your combat menu skills slip through space and time so you can load another save that's in combat, getting the menu you had open in your current combat, allowing you to pick skills you don't actually have and crash the game.
-The character menu's eros display should now be able to handle larger sums of money.
-Fixed an issue with Trisha not tying you to the bed in some cases.
-The combat menu tabs for waiting and items now stay open next turn unless you get stunned or restrained.
-When buying skills the skill damage estimate now takes into account your damage boosting perks.
-Assorted typo and editing fixing.
-Remember to load your save in town.
V21.7b Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Fixes
-Fixed leveling up sending you back to town and other weirdness.
-Remember to load your save in town.
V21.7a Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Quality of Life
-Added a line at initial character creation that any unspent points will be lost once you start.
Balancing
-You can now only lower cock sensitivity by a max of 5% at character creation, down from 10%.
Modding and Systems
-Removed multiple instances of old depreciated code that's unused.
-Reorganized code so some functions are in more sensical locations and some classes aren't in their own file alone. Notably I move a bunch of crap out of functions.rpy into places the functions actually belong in.
-Moved the reader diction into a single function instead of having like 3 separate instances of it.
-Condensed the sensitivity change and stat change functions for character creation and level ups.
Fixes
-Fixed Bed-Chan missing a face in her duo cuddle scene.
-Fixed selecting the Hidden Glade option in blessings removing the option from your menu even if you didn't buy it. Note this will not fix the issue if it's already been removed from your options.
-Fixed monsters not struggling against restraints.
-Fixed an event break with someone in the brothel changing forms.
-Renamed a minor off screen character from Lucille to Aria to avoid confusion with the on screen Lucille.
-Fixed a crash with the out of combat scene layer. (Vili glory hole event for example.)
-Selling items with price increase/decrease perks now properly displays the total cost of the items. It was still giving you the correct payout before.
-Fixed assorted typos and grammar issues.
-Remember to load your save in town.
V21.7 Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Art and Content
-1 new conversation with Vivian.
-Bed-Chan's art by ADOPOLICH is now in game.
Modding and Systems
-You can now put in names instead of numbers for the "ChangeImageLayer" function, to keep better track of which character in the scene you're changing the images for, and not needing to care if you re-order them, note that this uses the IDname field from the monster file not the name one. For example "ChangeImageLayer", "Expression","Bed-Chan", "JoySilly"
-Added "lineTrigger":"escape", to monster dialogue response options for after the player escapes using moves like distract or teleport successfully. You can also choose a specific skill for it if you want instead of a general response.
-Added proper skill calls for Wait, Struggle, Push Away, and Defend so they can be responded to by monsters. Run Away is now called 'Run Away' instead of 'Flee!'. The monster dialogue 'AnyCounter' is not triggered by these skills, if you want to counter them you need to use 'AutoCounter' and specify them.
-Added the optional requiresEvent field to Items, Monsters, Events, Locations, and Adventures. Which allows you to check for progress or choices from multiple different events to see if the thing should be allowed. Instead of forcing you to use items. Check the mod manual or one of the blank templates in the files for an example.
-also added FullyUnlockedByEvent optional field for locations which works the same as the requiresEvent field, but for the unlock status, which lets the player properly explore the location.
-changed FullyUnlockedBy to an array to match the requires field. BE SURE TO UPDATE YOUR MODS IF YOU HAVE A LOCATION. "" -> [""]
-Updated the example mod to accommodate for changes to the games systems.
Fixes
-Fixed Vili using the wrong expression in reaction to Holy Headpat.
-Fixed elves using the wrong expression in an orgasm line and when the elven ambush fails in one case.
-Fixed ChangeImageFor ignoring the AlwaysOn Layer tag.
-Fixed calling "ClearStanceFromMonsterAndPlayer" "All" clearing every stance on the player instead of just the one's with the focused monster, which could lead to issues in multi enemy fights.
-"setXalign" and "setYalign" in individual images now actually do stuff.
-May have fixed a potential crash when opening the character menu, if you were having this issue, enter into town square, if you loaded there, leave and come back, that should fix the issue.=
-Perks that boost attack on player orgasm no longer infinitely stack, and just get their duration refreshed.
-The surrender option while restrained has been renamed to other to match with the option while not restrained.
-Working at the brothel now properly checks the description field for if an event should trigger in more than one location.
-Manticore Venom Injection can now make you orgasm.
-Fixed a few instances of DeactivateExpressionOverlay still existing in Shizu's victory scene. -Fixed assorted typos and grammar issues. -Remember to load your save in town.
V21.6a Change Log
Important for any pre v21.5 saves: be sure to be in town square when updating. All progress with NPCs,Donations, and Debt have been completely reset due to system changes, sorry for any inconvenience this may cause.
Also: Due to a change in town background stuff, if you move out of a location in town npcs will be hidden, move to the adventure map to fix this. Will only happen once.
Fixes
-Fixed monsters being added mid fight crashing the game
-Fixed overlay layers not starting on correctly.
-Fixed enemies when added mid fight not being added to the end of the encounter list and instead the spot before it causing all kinds of weird things.
-Fixed the x align of image layering doing wonky stuff. Such as the kunoichi trainee and tengu.
-Fixed Elly's face and one sleeve from dissapearing into the void in her convos.
-Remember to load your save in town.
2-04-2023 была обновлена английская версия игры Monster Girl Dreams.
Для того чтобы Вы смогли установить данную игру, Вам необходимо включить (разрешить) установку приложений из неизвестных источников (Неизвестные источники) в настройках телефона. Обычно данный пункт находится в разделе Безопасность