Biome - это космическая научно-фантастическая приключенческая игра, в которой представлены различные инопланетные виды. Игроку необходимо обеспечить выживание своих подопечных, чтобы быстро вырастить свою команду, исследовать окружающую среду, изучить новые навыки и найти путь домой ... или начать все сначала.
v0.007 -7 new 'fun' events -2 new story events -Additional crew's logs -The werewolf comes out to play -The milking room becomes useful -You find a cute stray cat -The ship can move, but no new locations have been added yet (will have some in version 0.009) -The battle system is currently being reworked, so may not function properly - but you're in no danger anyway. -Version 0.008 will see our first pregnancies, though actual babies will have to wait until version 0.010
v0.006 Public - 4 new story events - Re-renders of some early images (ongoing) - The first of the ships logs can be seen in the computer room after research. - 3 new locations (hanger, milking room and brig) - The initial stages of the battle scenes - You get a new cow (limited action for now, but will be fully integrated in v0.007)
New character screen.
All events and scenes are now replayable, apart from the wake-up scenes.
6 new storyline events.
Ability to change naming preferences.
2 Reworked scenes, including the feeding scene.
Greenroom redone completely.
Pregnancy system coding has begun, but we're still a long way from having actual babies.
Lots of tweaks.
V0.005 will only be released for free to the public after V0.006 has been released to Patrons.
V0.006 will focus on the battle system and new locations.
The latest version of Biome was focused on gameplay and debugging. While it still needs a lot of balancing and refinement, it gives a good indication of the potential of the game.
New task - Asteroid collecting.
New Location - Fabrication Room
New items - Exosuits.
New inventories for minerals, compounds, refined materials and items.
ability to refine raw materials in the recycler,
Scenes and events can now be tracked with hints.
There wasn't enough time for the first battle, but it is high on the priority list.
The next update will focus on events with the girls and story progression.
v0.003 Yesterday marked 2 months since the initial planning on the game begun. After several sleepless nights of debugging stupid mistakes, version 0.003 is ready (my humble apologies for it being late).
1 new story event
5 new 'fun' events - was planning for 6, but underestimated the render times.
Continued re-renders of characters.
Loads of tweaks and fixes.
Aside from revival and intro events, there is a story and fun event for each character, triggered by their special skill level, days awake and the MC's morphing ability.
Revived characters second shifts are already assigned to the activities they need to work at for progression. Useful research is Biology and Filters. Only food, water and cooking provide usable resources currently, but will not progress all character events.
The next update is planned for 5th October and will focus on gameplay, including harvesting minerals (used in later builds for projects) and exosuit activities. If time permits, a brief hostile encounter with another species will be included.
This update was mainly focused on the game mechanics which need to be in place so that later saved games load correctly.
Fixed the Characters dying for no reason bug.
Characters who die will resurrect in stasis chambers (excludes MC).
Pop up activity notifications improved but still needs work.
4 New story events for the human girls, 6 'fun' events planned for next update.
Research Tree introduced (science lab screen) - very early stage of development (only Diagnostics Botany & Filters working).
Currently, only farming, filtering, maintenance, cooking and research useful.
Re-renders of locations and characters begun - will be ongoing process while game mechanics are still being developed.
After version 0.003 (planned for the 28th), all new releases will be patron only, with the public release one version behind.
v0.001b Aside from the introduction and wake-up scenes, there are currently only 2 events. More will follow in the next day or two. fixes / Changelog
Character stat screen fixed and MC stats added MC cooking produces cooked food Character skills increase properly and selected tasks add resources New on-screen activity notifications (work in progress) currently, only farming, filtering, maintenance and cooking are usefull
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